Beyond the Desktop: XR-Driven Segmentation with Meta Quest 3 and MX Ink

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: de Paiva, Lisle Faray, Luijten, Gijs, Santos, Ana Sofia Ferreira, Kim, Moon, Puladi, Behrus, Kleesiek, Jens, Egger, Jan
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866909639263649792
author de Paiva, Lisle Faray
Luijten, Gijs
Santos, Ana Sofia Ferreira
Kim, Moon
Puladi, Behrus
Kleesiek, Jens
Egger, Jan
author_facet de Paiva, Lisle Faray
Luijten, Gijs
Santos, Ana Sofia Ferreira
Kim, Moon
Puladi, Behrus
Kleesiek, Jens
Egger, Jan
contents Medical imaging segmentation is essential in clinical settings for diagnosing diseases, planning surgeries, and other procedures. However, manual annotation is a cumbersome and effortful task. To mitigate these aspects, this study implements and evaluates the usability and clinical applicability of an extended reality (XR)-based segmentation tool for anatomical CT scans, using the Meta Quest 3 headset and Logitech MX Ink stylus. We develop an immersive interface enabling real-time interaction with 2D and 3D medical imaging data in a customizable workspace designed to mitigate workflow fragmentation and cognitive demands inherent to conventional manual segmentation tools. The platform combines stylus-driven annotation, mirroring traditional pen-on-paper workflows, with instant 3D volumetric rendering. A user study with a public craniofacial CT dataset demonstrated the tool's foundational viability, achieving a System Usability Scale (SUS) score of 66, within the expected range for medical applications. Participants highlighted the system's intuitive controls (scoring 4.1/5 for self-descriptiveness on ISONORM metrics) and spatial interaction design, with qualitative feedback highlighting strengths in hybrid 2D/3D navigation and realistic stylus ergonomics. While users identified opportunities to enhance task-specific precision and error management, the platform's core workflow enabled dynamic slice adjustment, reducing cognitive load compared to desktop tools. Results position the XR-stylus paradigm as a promising foundation for immersive segmentation tools, with iterative refinements targeting haptic feedback calibration and workflow personalization to advance adoption in preoperative planning.
format Preprint
id arxiv_https___arxiv_org_abs_2506_04858
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Beyond the Desktop: XR-Driven Segmentation with Meta Quest 3 and MX Ink
de Paiva, Lisle Faray
Luijten, Gijs
Santos, Ana Sofia Ferreira
Kim, Moon
Puladi, Behrus
Kleesiek, Jens
Egger, Jan
Human-Computer Interaction
Computers and Society
Graphics
Multimedia
Medical imaging segmentation is essential in clinical settings for diagnosing diseases, planning surgeries, and other procedures. However, manual annotation is a cumbersome and effortful task. To mitigate these aspects, this study implements and evaluates the usability and clinical applicability of an extended reality (XR)-based segmentation tool for anatomical CT scans, using the Meta Quest 3 headset and Logitech MX Ink stylus. We develop an immersive interface enabling real-time interaction with 2D and 3D medical imaging data in a customizable workspace designed to mitigate workflow fragmentation and cognitive demands inherent to conventional manual segmentation tools. The platform combines stylus-driven annotation, mirroring traditional pen-on-paper workflows, with instant 3D volumetric rendering. A user study with a public craniofacial CT dataset demonstrated the tool's foundational viability, achieving a System Usability Scale (SUS) score of 66, within the expected range for medical applications. Participants highlighted the system's intuitive controls (scoring 4.1/5 for self-descriptiveness on ISONORM metrics) and spatial interaction design, with qualitative feedback highlighting strengths in hybrid 2D/3D navigation and realistic stylus ergonomics. While users identified opportunities to enhance task-specific precision and error management, the platform's core workflow enabled dynamic slice adjustment, reducing cognitive load compared to desktop tools. Results position the XR-stylus paradigm as a promising foundation for immersive segmentation tools, with iterative refinements targeting haptic feedback calibration and workflow personalization to advance adoption in preoperative planning.
title Beyond the Desktop: XR-Driven Segmentation with Meta Quest 3 and MX Ink
topic Human-Computer Interaction
Computers and Society
Graphics
Multimedia
url https://arxiv.org/abs/2506.04858