Video World Models with Long-term Spatial Memory

Fuente: arXiv
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Main Authors: Wu, Tong, Yang, Shuai, Po, Ryan, Xu, Yinghao, Liu, Ziwei, Lin, Dahua, Wetzstein, Gordon
Format: Preprint
Published: 2025
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author Wu, Tong
Yang, Shuai
Po, Ryan
Xu, Yinghao
Liu, Ziwei
Lin, Dahua
Wetzstein, Gordon
author_facet Wu, Tong
Yang, Shuai
Po, Ryan
Xu, Yinghao
Liu, Ziwei
Lin, Dahua
Wetzstein, Gordon
contents Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to maintain scene consistency during revisits, leading to severe forgetting of previously generated environments. Inspired by the mechanisms of human memory, we introduce a novel framework to enhancing long-term consistency of video world models through a geometry-grounded long-term spatial memory. Our framework includes mechanisms to store and retrieve information from the long-term spatial memory and we curate custom datasets to train and evaluate world models with explicitly stored 3D memory mechanisms. Our evaluations show improved quality, consistency, and context length compared to relevant baselines, paving the way towards long-term consistent world generation.
format Preprint
id arxiv_https___arxiv_org_abs_2506_05284
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Video World Models with Long-term Spatial Memory
Wu, Tong
Yang, Shuai
Po, Ryan
Xu, Yinghao
Liu, Ziwei
Lin, Dahua
Wetzstein, Gordon
Computer Vision and Pattern Recognition
Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to maintain scene consistency during revisits, leading to severe forgetting of previously generated environments. Inspired by the mechanisms of human memory, we introduce a novel framework to enhancing long-term consistency of video world models through a geometry-grounded long-term spatial memory. Our framework includes mechanisms to store and retrieve information from the long-term spatial memory and we curate custom datasets to train and evaluate world models with explicitly stored 3D memory mechanisms. Our evaluations show improved quality, consistency, and context length compared to relevant baselines, paving the way towards long-term consistent world generation.
title Video World Models with Long-term Spatial Memory
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.05284