Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
Fuente:
arXiv
Saved in:
| Main Authors: | Ran, Xingjian, Li, Yixuan, Xu, Linning, Yu, Mulin, Dai, Bo |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians
by: Li, Yixuan, et al.
Published: (2024)
by: Li, Yixuan, et al.
Published: (2024)
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
by: Zhu, Ruijie, et al.
Published: (2025)
by: Zhu, Ruijie, et al.
Published: (2025)
HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes
by: Jiang, Changjian, et al.
Published: (2025)
by: Jiang, Changjian, et al.
Published: (2025)
OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization
by: Yang, Yixuan, et al.
Published: (2025)
by: Yang, Yixuan, et al.
Published: (2025)
EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing
by: Yang, Xijie, et al.
Published: (2026)
by: Yang, Xijie, et al.
Published: (2026)
LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model
by: Yang, Yixuan, et al.
Published: (2024)
by: Yang, Yixuan, et al.
Published: (2024)
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
by: Jiang, Lihan, et al.
Published: (2024)
by: Jiang, Lihan, et al.
Published: (2024)
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
by: Yu, Mulin, et al.
Published: (2024)
by: Yu, Mulin, et al.
Published: (2024)
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
by: Ren, Kerui, et al.
Published: (2024)
by: Ren, Kerui, et al.
Published: (2024)
AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes
by: Dai, Jun, et al.
Published: (2026)
by: Dai, Jun, et al.
Published: (2026)
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
by: Li, Guanghao, et al.
Published: (2025)
by: Li, Guanghao, et al.
Published: (2025)
SPATIALGEN: Layout-guided 3D Indoor Scene Generation
by: Fang, Chuan, et al.
Published: (2025)
by: Fang, Chuan, et al.
Published: (2025)
GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
by: Zhou, Xiaoyu, et al.
Published: (2024)
by: Zhou, Xiaoyu, et al.
Published: (2024)
Training-free Composite Scene Generation for Layout-to-Image Synthesis
by: Liu, Jiaqi, et al.
Published: (2024)
by: Liu, Jiaqi, et al.
Published: (2024)
MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation
by: Ren, Kerui, et al.
Published: (2025)
by: Ren, Kerui, et al.
Published: (2025)
SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis
by: Sun, Xiaohao, et al.
Published: (2025)
by: Sun, Xiaohao, et al.
Published: (2025)
CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
by: Wu, Yingrui, et al.
Published: (2026)
by: Wu, Yingrui, et al.
Published: (2026)
Pair2Scene: Learning Local Object Relations for Procedural Scene Generation
by: Ran, Xingjian, et al.
Published: (2026)
by: Ran, Xingjian, et al.
Published: (2026)
Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text
by: Li, Xinyang, et al.
Published: (2024)
by: Li, Xinyang, et al.
Published: (2024)
Function2Scene: 3D Indoor Scene Layout from Functional Specifications
by: Wang, Ruiqi, et al.
Published: (2026)
by: Wang, Ruiqi, et al.
Published: (2026)
MVRoom: Controllable 3D Indoor Scene Generation with Multi-View Diffusion Models
by: Fang, Shaoheng, et al.
Published: (2025)
by: Fang, Shaoheng, et al.
Published: (2025)
InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts
by: Zhong, Weipeng, et al.
Published: (2025)
by: Zhong, Weipeng, et al.
Published: (2025)
RoomCraft: Controllable and Complete 3D Indoor Scene Generation
by: Zhou, Mengqi, et al.
Published: (2025)
by: Zhou, Mengqi, et al.
Published: (2025)
3D-Layout-R1: Structured Reasoning for Language-Instructed Spatial Editing
by: Zhen, Haoyu, et al.
Published: (2026)
by: Zhen, Haoyu, et al.
Published: (2026)
M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation
by: Zhang, Yiheng, et al.
Published: (2025)
by: Zhang, Yiheng, et al.
Published: (2025)
HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation
by: Chen, Zini, et al.
Published: (2026)
by: Chen, Zini, et al.
Published: (2026)
SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions
by: Feng, Jie, et al.
Published: (2026)
by: Feng, Jie, et al.
Published: (2026)
SceneCraft: Layout-Guided 3D Scene Generation
by: Yang, Xiuyu, et al.
Published: (2024)
by: Yang, Xiuyu, et al.
Published: (2024)
Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors
by: Chen, Minglin, et al.
Published: (2025)
by: Chen, Minglin, et al.
Published: (2025)
LAYOUTDREAMER: Physics-guided Layout for Text-to-3D Compositional Scene Generation
by: Zhou, Yang, et al.
Published: (2025)
by: Zhou, Yang, et al.
Published: (2025)
Toward Scene Graph and Layout Guided Complex 3D Scene Generation
by: Huang, Yu-Hsiang, et al.
Published: (2024)
by: Huang, Yu-Hsiang, et al.
Published: (2024)
PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
by: Jiang, Changjian, et al.
Published: (2026)
by: Jiang, Changjian, et al.
Published: (2026)
IL3D: A Large-Scale Indoor Layout Dataset for LLM-Driven 3D Scene Generation
by: Zhou, Wenxu, et al.
Published: (2025)
by: Zhou, Wenxu, et al.
Published: (2025)
DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
by: Tang, Jiapeng, et al.
Published: (2023)
by: Tang, Jiapeng, et al.
Published: (2023)
UnScene3D: Unsupervised 3D Instance Segmentation for Indoor Scenes
by: Rozenberszki, David, et al.
Published: (2023)
by: Rozenberszki, David, et al.
Published: (2023)
CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
by: Su, Chong, et al.
Published: (2025)
by: Su, Chong, et al.
Published: (2025)
TrajVG: 3D Trajectory-Coupled Visual Geometry Learning
by: Miao, Xingyu, et al.
Published: (2026)
by: Miao, Xingyu, et al.
Published: (2026)
RoboLayout: Differentiable 3D Scene Generation for Embodied Agents
by: Shamsaddinlou, Ali
Published: (2026)
by: Shamsaddinlou, Ali
Published: (2026)
M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM
by: Ren, Kerui, et al.
Published: (2026)
by: Ren, Kerui, et al.
Published: (2026)
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
by: Jiang, Lihan, et al.
Published: (2025)
by: Jiang, Lihan, et al.
Published: (2025)
Similar Items
-
Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians
by: Li, Yixuan, et al.
Published: (2024) -
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
by: Zhu, Ruijie, et al.
Published: (2025) -
HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes
by: Jiang, Changjian, et al.
Published: (2025) -
OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization
by: Yang, Yixuan, et al.
Published: (2025) -
EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing
by: Yang, Xijie, et al.
Published: (2026)