Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays

Fuente: arXiv
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Main Authors: Nakaji, Kouhei, Wurtz, Jonathan, Huang, Haozhe, Calderón, Luis Mantilla, Panicker, Karthik, Kyoseva, Elica, Aspuru-Guzik, Alán
Format: Preprint
Published: 2025
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author Nakaji, Kouhei
Wurtz, Jonathan
Huang, Haozhe
Calderón, Luis Mantilla
Panicker, Karthik
Kyoseva, Elica
Aspuru-Guzik, Alán
author_facet Nakaji, Kouhei
Wurtz, Jonathan
Huang, Haozhe
Calderón, Luis Mantilla
Panicker, Karthik
Kyoseva, Elica
Aspuru-Guzik, Alán
contents We introduce the "quantum circuit daemon" (QC-Daemon), a reinforcement learning agent for compiling quantum device operations aimed at efficient quantum hardware execution. We apply QC-Daemon to the move synthesis problem called the Atom Game, which involves orchestrating parallel circuits on reconfigurable neutral atom arrays. In our numerical simulation, the QC-Daemon is implemented by two different types of transformers with a physically motivated architecture and trained by a reinforcement learning algorithm. We observe a reduction of the logarithmic infidelity for various benchmark problems up to 100 qubits by intelligently changing the layout of atoms. Additionally, we demonstrate the transferability of our approach: a Transformer-based QC-Daemon trained on a diverse set of circuits successfully generalizes its learned strategy to previously unseen circuits.
format Preprint
id arxiv_https___arxiv_org_abs_2506_05536
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays
Nakaji, Kouhei
Wurtz, Jonathan
Huang, Haozhe
Calderón, Luis Mantilla
Panicker, Karthik
Kyoseva, Elica
Aspuru-Guzik, Alán
Quantum Physics
We introduce the "quantum circuit daemon" (QC-Daemon), a reinforcement learning agent for compiling quantum device operations aimed at efficient quantum hardware execution. We apply QC-Daemon to the move synthesis problem called the Atom Game, which involves orchestrating parallel circuits on reconfigurable neutral atom arrays. In our numerical simulation, the QC-Daemon is implemented by two different types of transformers with a physically motivated architecture and trained by a reinforcement learning algorithm. We observe a reduction of the logarithmic infidelity for various benchmark problems up to 100 qubits by intelligently changing the layout of atoms. Additionally, we demonstrate the transferability of our approach: a Transformer-based QC-Daemon trained on a diverse set of circuits successfully generalizes its learned strategy to previously unseen circuits.
title Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays
topic Quantum Physics
url https://arxiv.org/abs/2506.05536