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Auteurs principaux: Lin, Wei-Cheng, Lien, Chih-Ming, Lo, Chen, Yeh, Chia-Hung
Format: Preprint
Publié: 2025
Sujets:
Accès en ligne:https://arxiv.org/abs/2506.05782
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author Lin, Wei-Cheng
Lien, Chih-Ming
Lo, Chen
Yeh, Chia-Hung
author_facet Lin, Wei-Cheng
Lien, Chih-Ming
Lo, Chen
Yeh, Chia-Hung
contents This report presents our solution to the Ego4D Natural Language Queries (NLQ) Challenge at CVPR 2025. Egocentric video captures the scene from the wearer's perspective, where gaze serves as a key non-verbal communication cue that reflects visual attention and offer insights into human intention and cognition. Motivated by this, we propose a novel approach, GazeNLQ, which leverages gaze to retrieve video segments that match given natural language queries. Specifically, we introduce a contrastive learning-based pretraining strategy for gaze estimation directly from video. The estimated gaze is used to augment video representations within proposed model, thereby enhancing localization accuracy. Experimental results show that GazeNLQ achieves R1@IoU0.3 and R1@IoU0.5 scores of 27.82 and 18.68, respectively. Our code is available at https://github.com/stevenlin510/GazeNLQ.
format Preprint
id arxiv_https___arxiv_org_abs_2506_05782
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GazeNLQ @ Ego4D Natural Language Queries Challenge 2025
Lin, Wei-Cheng
Lien, Chih-Ming
Lo, Chen
Yeh, Chia-Hung
Computer Vision and Pattern Recognition
This report presents our solution to the Ego4D Natural Language Queries (NLQ) Challenge at CVPR 2025. Egocentric video captures the scene from the wearer's perspective, where gaze serves as a key non-verbal communication cue that reflects visual attention and offer insights into human intention and cognition. Motivated by this, we propose a novel approach, GazeNLQ, which leverages gaze to retrieve video segments that match given natural language queries. Specifically, we introduce a contrastive learning-based pretraining strategy for gaze estimation directly from video. The estimated gaze is used to augment video representations within proposed model, thereby enhancing localization accuracy. Experimental results show that GazeNLQ achieves R1@IoU0.3 and R1@IoU0.5 scores of 27.82 and 18.68, respectively. Our code is available at https://github.com/stevenlin510/GazeNLQ.
title GazeNLQ @ Ego4D Natural Language Queries Challenge 2025
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.05782