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Auteurs principaux: Heinosaari, Teiko, Lee, Hanwool
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2506.06197
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author Heinosaari, Teiko
Lee, Hanwool
author_facet Heinosaari, Teiko
Lee, Hanwool
contents Quantum guessing games offer a structured approach to analyzing quantum information processing, where information is encoded in quantum states and extracted through measurement. An additional aspect of this framework is the influence of partial knowledge about the input on the optimal measurement strategies. This kind of side information can significantly influence the guessing strategy and earlier work has shown that the timing of such side information, whether revealed before or after the measurement, can affect the success probabilities. In this work, we go beyond this established distinction by introducing the concept of metainformation. Metainformation is information about information, and in our context it is knowledge that additional side information of certain type will become later available, even if it is not yet provided. We show that this seemingly subtle difference between having no expectation of further information versus knowing it will arrive can have operational consequences for the guessing task. Our results demonstrate that metainformation can, in certain scenarios, enhance the achievable success probability up to the point that post-measurement side information becomes as useful as prior-measurement side information, while in others it offers no benefit. By formally distinguishing metainformation from actual side information, we uncover a finer structure in the interplay between timing, information, and strategy, offering new insights into the capabilities of quantum systems in information processing tasks.
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id arxiv_https___arxiv_org_abs_2506_06197
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Metainformation in Quantum Guessing Games
Heinosaari, Teiko
Lee, Hanwool
Quantum Physics
Quantum guessing games offer a structured approach to analyzing quantum information processing, where information is encoded in quantum states and extracted through measurement. An additional aspect of this framework is the influence of partial knowledge about the input on the optimal measurement strategies. This kind of side information can significantly influence the guessing strategy and earlier work has shown that the timing of such side information, whether revealed before or after the measurement, can affect the success probabilities. In this work, we go beyond this established distinction by introducing the concept of metainformation. Metainformation is information about information, and in our context it is knowledge that additional side information of certain type will become later available, even if it is not yet provided. We show that this seemingly subtle difference between having no expectation of further information versus knowing it will arrive can have operational consequences for the guessing task. Our results demonstrate that metainformation can, in certain scenarios, enhance the achievable success probability up to the point that post-measurement side information becomes as useful as prior-measurement side information, while in others it offers no benefit. By formally distinguishing metainformation from actual side information, we uncover a finer structure in the interplay between timing, information, and strategy, offering new insights into the capabilities of quantum systems in information processing tasks.
title Metainformation in Quantum Guessing Games
topic Quantum Physics
url https://arxiv.org/abs/2506.06197