Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling

Fuente: arXiv
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Main Authors: Peng, Cheng, Sun, Jingxiang, Chen, Yushuo, Su, Zhaoqi, Su, Zhuo, Liu, Yebin
Format: Preprint
Published: 2025
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author Peng, Cheng
Sun, Jingxiang
Chen, Yushuo
Su, Zhaoqi
Su, Zhuo
Liu, Yebin
author_facet Peng, Cheng
Sun, Jingxiang
Chen, Yushuo
Su, Zhaoqi
Su, Zhuo
Liu, Yebin
contents Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and efficiency, existing methods still face fundamental challenges, including time-consuming per-subject optimization and poor generalization under sparse monocular inputs. In this work, we present the Parametric Gaussian Human Model (PGHM), a generalizable and efficient framework that integrates human priors into 3DGS for fast and high-fidelity avatar reconstruction from monocular videos. PGHM introduces two core components: (1) a UV-aligned latent identity map that compactly encodes subject-specific geometry and appearance into a learnable feature tensor; and (2) a disentangled Multi-Head U-Net that predicts Gaussian attributes by decomposing static, pose-dependent, and view-dependent components via conditioned decoders. This design enables robust rendering quality under challenging poses and viewpoints, while allowing efficient subject adaptation without requiring multi-view capture or long optimization time. Experiments show that PGHM is significantly more efficient than optimization-from-scratch methods, requiring only approximately 20 minutes per subject to produce avatars with comparable visual quality, thereby demonstrating its practical applicability for real-world monocular avatar creation.
format Preprint
id arxiv_https___arxiv_org_abs_2506_06645
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling
Peng, Cheng
Sun, Jingxiang
Chen, Yushuo
Su, Zhaoqi
Su, Zhuo
Liu, Yebin
Computer Vision and Pattern Recognition
Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and efficiency, existing methods still face fundamental challenges, including time-consuming per-subject optimization and poor generalization under sparse monocular inputs. In this work, we present the Parametric Gaussian Human Model (PGHM), a generalizable and efficient framework that integrates human priors into 3DGS for fast and high-fidelity avatar reconstruction from monocular videos. PGHM introduces two core components: (1) a UV-aligned latent identity map that compactly encodes subject-specific geometry and appearance into a learnable feature tensor; and (2) a disentangled Multi-Head U-Net that predicts Gaussian attributes by decomposing static, pose-dependent, and view-dependent components via conditioned decoders. This design enables robust rendering quality under challenging poses and viewpoints, while allowing efficient subject adaptation without requiring multi-view capture or long optimization time. Experiments show that PGHM is significantly more efficient than optimization-from-scratch methods, requiring only approximately 20 minutes per subject to produce avatars with comparable visual quality, thereby demonstrating its practical applicability for real-world monocular avatar creation.
title Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.06645