SceneLCM: End-to-End Layout-Guided Interactive Indoor Scene Generation with Latent Consistency Model
Fuente:
arXiv
Guardado en:
| Autores principales: | Lin, Yangkai, Lei, Jiabao, Jia, Kui |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Multi-StyleGS: Stylizing Gaussian Splatting with Multiple Styles
por: Lin, Yangkai, et al.
Publicado: (2025)
por: Lin, Yangkai, et al.
Publicado: (2025)
SPATIALGEN: Layout-guided 3D Indoor Scene Generation
por: Fang, Chuan, et al.
Publicado: (2025)
por: Fang, Chuan, et al.
Publicado: (2025)
SceneCraft: Layout-Guided 3D Scene Generation
por: Yang, Xiuyu, et al.
Publicado: (2024)
por: Yang, Xiuyu, et al.
Publicado: (2024)
SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis
por: Sun, Xiaohao, et al.
Publicado: (2025)
por: Sun, Xiaohao, et al.
Publicado: (2025)
Navigation-Guided Sparse Scene Representation for End-to-End Autonomous Driving
por: Li, Peidong, et al.
Publicado: (2024)
por: Li, Peidong, et al.
Publicado: (2024)
Temporally Consistent Dynamic Scene Graphs: An End-to-End Approach for Action Tracklet Generation
por: Ruschel, Raphael, et al.
Publicado: (2024)
por: Ruschel, Raphael, et al.
Publicado: (2024)
SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis
por: Choi, Jeongjun, et al.
Publicado: (2026)
por: Choi, Jeongjun, et al.
Publicado: (2026)
InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts
por: Zhong, Weipeng, et al.
Publicado: (2025)
por: Zhong, Weipeng, et al.
Publicado: (2025)
Function2Scene: 3D Indoor Scene Layout from Functional Specifications
por: Wang, Ruiqi, et al.
Publicado: (2026)
por: Wang, Ruiqi, et al.
Publicado: (2026)
Toward Scene Graph and Layout Guided Complex 3D Scene Generation
por: Huang, Yu-Hsiang, et al.
Publicado: (2024)
por: Huang, Yu-Hsiang, et al.
Publicado: (2024)
FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow
por: Yang, Zhifei, et al.
Publicado: (2026)
por: Yang, Zhifei, et al.
Publicado: (2026)
LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model
por: Yang, Yixuan, et al.
Publicado: (2024)
por: Yang, Yixuan, et al.
Publicado: (2024)
Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors
por: Chen, Minglin, et al.
Publicado: (2025)
por: Chen, Minglin, et al.
Publicado: (2025)
OED: Towards One-stage End-to-End Dynamic Scene Graph Generation
por: Wang, Guan, et al.
Publicado: (2024)
por: Wang, Guan, et al.
Publicado: (2024)
SparseDrive: End-to-End Autonomous Driving via Sparse Scene Representation
por: Sun, Wenchao, et al.
Publicado: (2024)
por: Sun, Wenchao, et al.
Publicado: (2024)
MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model
por: Dai, Wenxun, et al.
Publicado: (2024)
por: Dai, Wenxun, et al.
Publicado: (2024)
DreamScene: 3D Gaussian-based End-to-end Text-to-3D Scene Generation
por: Li, Haoran, et al.
Publicado: (2025)
por: Li, Haoran, et al.
Publicado: (2025)
SparseWorld: Enhancing End-to-End Autonomous Driving via World Models with Sparse Scene Representation
por: Wang, Ruoyu, et al.
Publicado: (2026)
por: Wang, Ruoyu, et al.
Publicado: (2026)
CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
por: Wu, Yingrui, et al.
Publicado: (2026)
por: Wu, Yingrui, et al.
Publicado: (2026)
DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
por: Tang, Jiapeng, et al.
Publicado: (2023)
por: Tang, Jiapeng, et al.
Publicado: (2023)
ParkingScenes: A Structured Dataset for End-to-End Autonomous Parking in Simulation Scenes
por: Chen, Haonan, et al.
Publicado: (2026)
por: Chen, Haonan, et al.
Publicado: (2026)
Future-Aware End-to-End Driving: Bidirectional Modeling of Trajectory Planning and Scene Evolution
por: Zhang, Bozhou, et al.
Publicado: (2025)
por: Zhang, Bozhou, et al.
Publicado: (2025)
InsightDrive: Insight Scene Representation for End-to-End Autonomous Driving
por: Song, Ruiqi, et al.
Publicado: (2025)
por: Song, Ruiqi, et al.
Publicado: (2025)
Active Learning from Scene Embeddings for End-to-End Autonomous Driving
por: Jiang, Wenhao, et al.
Publicado: (2025)
por: Jiang, Wenhao, et al.
Publicado: (2025)
World Model-Based End-to-End Scene Generation for Accident Anticipation in Autonomous Driving
por: Guan, Yanchen, et al.
Publicado: (2025)
por: Guan, Yanchen, et al.
Publicado: (2025)
GraphAD: Interaction Scene Graph for End-to-end Autonomous Driving
por: Zhang, Yunpeng, et al.
Publicado: (2024)
por: Zhang, Yunpeng, et al.
Publicado: (2024)
SceneDecorator: Towards Scene-Oriented Story Generation with Scene Planning and Scene Consistency
por: Song, Quanjian, et al.
Publicado: (2025)
por: Song, Quanjian, et al.
Publicado: (2025)
Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation
por: Raistrick, Alexander, et al.
Publicado: (2024)
por: Raistrick, Alexander, et al.
Publicado: (2024)
Style-Consistent 3D Indoor Scene Synthesis with Decoupled Objects
por: Zhang, Yunfan, et al.
Publicado: (2024)
por: Zhang, Yunfan, et al.
Publicado: (2024)
PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation
por: Chen, Weixing, et al.
Publicado: (2026)
por: Chen, Weixing, et al.
Publicado: (2026)
VSD-MOT: End-to-End Multi-Object Tracking in Low-Quality Video Scenes Guided by Visual Semantic Distillation
por: Du, Jun
Publicado: (2026)
por: Du, Jun
Publicado: (2026)
CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
por: Zhai, Guangyao, et al.
Publicado: (2023)
por: Zhai, Guangyao, et al.
Publicado: (2023)
DLAFormer: An End-to-End Transformer For Document Layout Analysis
por: Wang, Jiawei, et al.
Publicado: (2024)
por: Wang, Jiawei, et al.
Publicado: (2024)
DreamLCM: Towards High-Quality Text-to-3D Generation via Latent Consistency Model
por: Zhong, Yiming, et al.
Publicado: (2024)
por: Zhong, Yiming, et al.
Publicado: (2024)
3UR-LLM: An End-to-End Multimodal Large Language Model for 3D Scene Understanding
por: Xiong, Haomiao, et al.
Publicado: (2025)
por: Xiong, Haomiao, et al.
Publicado: (2025)
DSGG: Dense Relation Transformer for an End-to-end Scene Graph Generation
por: Hayder, Zeeshan, et al.
Publicado: (2024)
por: Hayder, Zeeshan, et al.
Publicado: (2024)
Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
por: Zhu, Runsong, et al.
Publicado: (2025)
por: Zhu, Runsong, et al.
Publicado: (2025)
SGTR+: End-to-end Scene Graph Generation with Transformer
por: Li, Rongjie, et al.
Publicado: (2024)
por: Li, Rongjie, et al.
Publicado: (2024)
SGG-R$^{\rm 3}$: From Next-Token Prediction to End-to-End Unbiased Scene Graph Generation
por: Feng, Jiaye, et al.
Publicado: (2026)
por: Feng, Jiaye, et al.
Publicado: (2026)
SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions
por: Feng, Jie, et al.
Publicado: (2026)
por: Feng, Jie, et al.
Publicado: (2026)
Ejemplares similares
-
Multi-StyleGS: Stylizing Gaussian Splatting with Multiple Styles
por: Lin, Yangkai, et al.
Publicado: (2025) -
SPATIALGEN: Layout-guided 3D Indoor Scene Generation
por: Fang, Chuan, et al.
Publicado: (2025) -
SceneCraft: Layout-Guided 3D Scene Generation
por: Yang, Xiuyu, et al.
Publicado: (2024) -
SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis
por: Sun, Xiaohao, et al.
Publicado: (2025) -
Navigation-Guided Sparse Scene Representation for End-to-End Autonomous Driving
por: Li, Peidong, et al.
Publicado: (2024)