SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Tu, Allen, Ying, Haiyang, Hanson, Alex, Lee, Yonghan, Goldstein, Tom, Zwicker, Matthias
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866912985930268672
author Tu, Allen
Ying, Haiyang
Hanson, Alex
Lee, Yonghan
Goldstein, Tom
Zwicker, Matthias
author_facet Tu, Allen
Ying, Haiyang
Hanson, Alex
Lee, Yonghan
Goldstein, Tom
Zwicker, Matthias
contents Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce Speedy Deformable 3D Gaussian Splatting (SpeeDe3DGS), which bridges this efficiency-fidelity gap through three complementary modules: Temporal Sensitivity Pruning (TSP) removes low-impact Gaussians via temporally aggregated sensitivity analysis, Temporal Sensitivity Sampling (TSS) perturbs timestamps to suppress floaters and improve temporal coherence, and GroupFlow distills the learned deformation field into shared SE(3) transformations for efficient groupwise motion. On the 50 dynamic scenes in MonoDyGauBench, integrating TSP and TSS into DeformableGS accelerates rendering by 6.78$\times$ on average while maintaining neural-field fidelity and using 10$\times$ fewer primitives. Adding GroupFlow culminates in 13.71$\times$ faster rendering and 2.53$\times$ shorter training, surpassing all baselines in speed while preserving superior image quality.
format Preprint
id arxiv_https___arxiv_org_abs_2506_07917
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping
Tu, Allen
Ying, Haiyang
Hanson, Alex
Lee, Yonghan
Goldstein, Tom
Zwicker, Matthias
Graphics
Computer Vision and Pattern Recognition
Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce Speedy Deformable 3D Gaussian Splatting (SpeeDe3DGS), which bridges this efficiency-fidelity gap through three complementary modules: Temporal Sensitivity Pruning (TSP) removes low-impact Gaussians via temporally aggregated sensitivity analysis, Temporal Sensitivity Sampling (TSS) perturbs timestamps to suppress floaters and improve temporal coherence, and GroupFlow distills the learned deformation field into shared SE(3) transformations for efficient groupwise motion. On the 50 dynamic scenes in MonoDyGauBench, integrating TSP and TSS into DeformableGS accelerates rendering by 6.78$\times$ on average while maintaining neural-field fidelity and using 10$\times$ fewer primitives. Adding GroupFlow culminates in 13.71$\times$ faster rendering and 2.53$\times$ shorter training, surpassing all baselines in speed while preserving superior image quality.
title SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.07917