Open World Scene Graph Generation using Vision Language Models

Fuente: arXiv
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Main Authors: Dutta, Amartya, Mehrab, Kazi Sajeed, Sawhney, Medha, Neog, Abhilash, Khurana, Mridul, Fatemi, Sepideh, Pradhan, Aanish, Maruf, M., Lourentzou, Ismini, Daw, Arka, Karpatne, Anuj
Format: Preprint
Published: 2025
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author Dutta, Amartya
Mehrab, Kazi Sajeed
Sawhney, Medha
Neog, Abhilash
Khurana, Mridul
Fatemi, Sepideh
Pradhan, Aanish
Maruf, M.
Lourentzou, Ismini
Daw, Arka
Karpatne, Anuj
author_facet Dutta, Amartya
Mehrab, Kazi Sajeed
Sawhney, Medha
Neog, Abhilash
Khurana, Mridul
Fatemi, Sepideh
Pradhan, Aanish
Maruf, M.
Lourentzou, Ismini
Daw, Arka
Karpatne, Anuj
contents Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in open-world settings, involving novel objects and/or relations. Even methods that leverage large Vision Language Models (VLMs) typically require benchmark-specific fine-tuning. We introduce Open-World SGG, a training-free, efficient, model-agnostic framework that taps directly into the pretrained knowledge of VLMs to produce scene graphs with zero additional learning. Casting SGG as a zero-shot structured-reasoning problem, our method combines multimodal prompting, embedding alignment, and a lightweight pair-refinement strategy, enabling inference over unseen object vocabularies and relation sets. To assess this setting, we formalize an Open-World evaluation protocol that measures performance when no SGG-specific data have been observed either in terms of objects and relations. Experiments on Visual Genome, Open Images V6, and the Panoptic Scene Graph (PSG) dataset demonstrate the capacity of pretrained VLMs to perform relational understanding without task-level training.
format Preprint
id arxiv_https___arxiv_org_abs_2506_08189
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Open World Scene Graph Generation using Vision Language Models
Dutta, Amartya
Mehrab, Kazi Sajeed
Sawhney, Medha
Neog, Abhilash
Khurana, Mridul
Fatemi, Sepideh
Pradhan, Aanish
Maruf, M.
Lourentzou, Ismini
Daw, Arka
Karpatne, Anuj
Computer Vision and Pattern Recognition
Computation and Language
Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in open-world settings, involving novel objects and/or relations. Even methods that leverage large Vision Language Models (VLMs) typically require benchmark-specific fine-tuning. We introduce Open-World SGG, a training-free, efficient, model-agnostic framework that taps directly into the pretrained knowledge of VLMs to produce scene graphs with zero additional learning. Casting SGG as a zero-shot structured-reasoning problem, our method combines multimodal prompting, embedding alignment, and a lightweight pair-refinement strategy, enabling inference over unseen object vocabularies and relation sets. To assess this setting, we formalize an Open-World evaluation protocol that measures performance when no SGG-specific data have been observed either in terms of objects and relations. Experiments on Visual Genome, Open Images V6, and the Panoptic Scene Graph (PSG) dataset demonstrate the capacity of pretrained VLMs to perform relational understanding without task-level training.
title Open World Scene Graph Generation using Vision Language Models
topic Computer Vision and Pattern Recognition
Computation and Language
url https://arxiv.org/abs/2506.08189