Audio Generation Through Score-Based Generative Modeling: Design Principles and Implementation

Fuente: arXiv
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Autori principali: Zhu, Ge, Wen, Yutong, Duan, Zhiyao
Natura: Preprint
Pubblicazione: 2025
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author Zhu, Ge
Wen, Yutong
Duan, Zhiyao
author_facet Zhu, Ge
Wen, Yutong
Duan, Zhiyao
contents Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth discussion of these specific design choices. The audio diffusion model literature also lacks principled guidance for the implementation of these design choices and their comparisons for different applications. This survey provides a comprehensive review of diffusion model design with an emphasis on design principles for quality improvement and conditioning for audio applications. We adopt the score modeling perspective as a unifying framework that accommodates various interpretations, including recent approaches like flow matching. We systematically examine the training and sampling procedures of diffusion models, and audio applications through different conditioning mechanisms. To provide an integrated, unified codebase and to promote reproducible research and rapid prototyping, we introduce an open-source codebase (https://github.com/gzhu06/AudioDiffuser) that implements our reviewed framework for various audio applications. We demonstrate its capabilities through three case studies: audio generation, speech enhancement, and text-to-speech synthesis, with benchmark evaluations on standard datasets.
format Preprint
id arxiv_https___arxiv_org_abs_2506_08457
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Audio Generation Through Score-Based Generative Modeling: Design Principles and Implementation
Zhu, Ge
Wen, Yutong
Duan, Zhiyao
Sound
Audio and Speech Processing
Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth discussion of these specific design choices. The audio diffusion model literature also lacks principled guidance for the implementation of these design choices and their comparisons for different applications. This survey provides a comprehensive review of diffusion model design with an emphasis on design principles for quality improvement and conditioning for audio applications. We adopt the score modeling perspective as a unifying framework that accommodates various interpretations, including recent approaches like flow matching. We systematically examine the training and sampling procedures of diffusion models, and audio applications through different conditioning mechanisms. To provide an integrated, unified codebase and to promote reproducible research and rapid prototyping, we introduce an open-source codebase (https://github.com/gzhu06/AudioDiffuser) that implements our reviewed framework for various audio applications. We demonstrate its capabilities through three case studies: audio generation, speech enhancement, and text-to-speech synthesis, with benchmark evaluations on standard datasets.
title Audio Generation Through Score-Based Generative Modeling: Design Principles and Implementation
topic Sound
Audio and Speech Processing
url https://arxiv.org/abs/2506.08457