StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams

Fuente: arXiv
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Autori principali: Wu, Zike, Yan, Qi, Yi, Xuanyu, Wang, Lele, Liao, Renjie
Natura: Preprint
Pubblicazione: 2025
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author Wu, Zike
Yan, Qi
Yi, Xuanyu
Wang, Lele
Liao, Renjie
author_facet Wu, Zike
Yan, Qi
Yi, Xuanyu
Wang, Lele
Liao, Renjie
contents Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction methods rely on hours of per-scene optimization under full-sequence access, limiting practical deployment. In this work, we introduce StreamSplat, a fully feed-forward framework that instantly transforms uncalibrated video streams of arbitrary length into dynamic 3D Gaussian Splatting (3DGS) representations in an online manner. It is achieved via three key technical innovations: 1) a probabilistic sampling mechanism that robustly predicts 3D Gaussians from uncalibrated inputs; 2) a bidirectional deformation field that yields reliable associations across frames and mitigates long-term error accumulation; 3) an adaptive Gaussian fusion operation that propagates persistent Gaussians while handling emerging and vanishing ones. Extensive experiments on standard dynamic and static benchmarks demonstrate that StreamSplat achieves state-of-the-art reconstruction quality and dynamic scene modeling. Uniquely, our method supports the online reconstruction of arbitrarily long video streams with a 1200x speedup over optimization-based methods. Our code and models are available at https://streamsplat3d.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2506_08862
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams
Wu, Zike
Yan, Qi
Yi, Xuanyu
Wang, Lele
Liao, Renjie
Computer Vision and Pattern Recognition
Machine Learning
Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction methods rely on hours of per-scene optimization under full-sequence access, limiting practical deployment. In this work, we introduce StreamSplat, a fully feed-forward framework that instantly transforms uncalibrated video streams of arbitrary length into dynamic 3D Gaussian Splatting (3DGS) representations in an online manner. It is achieved via three key technical innovations: 1) a probabilistic sampling mechanism that robustly predicts 3D Gaussians from uncalibrated inputs; 2) a bidirectional deformation field that yields reliable associations across frames and mitigates long-term error accumulation; 3) an adaptive Gaussian fusion operation that propagates persistent Gaussians while handling emerging and vanishing ones. Extensive experiments on standard dynamic and static benchmarks demonstrate that StreamSplat achieves state-of-the-art reconstruction quality and dynamic scene modeling. Uniquely, our method supports the online reconstruction of arbitrarily long video streams with a 1200x speedup over optimization-based methods. Our code and models are available at https://streamsplat3d.github.io/.
title StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2506.08862