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Hauptverfasser: Steccanella, Lorenzo, Evans, Joshua B., Şimşek, Özgür, Jonsson, Anders
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2506.09276
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author Steccanella, Lorenzo
Evans, Joshua B.
Şimşek, Özgür
Jonsson, Anders
author_facet Steccanella, Lorenzo
Evans, Joshua B.
Şimşek, Özgür
Jonsson, Anders
contents This paper presents a state representation framework for Markov decision processes (MDPs) that can be learned solely from state trajectories, requiring neither reward signals nor the actions executed by the agent. We propose learning the minimum action distance (MAD), defined as the minimum number of actions required to transition between states, as a fundamental metric that captures the underlying structure of an environment. MAD naturally enables critical downstream tasks such as goal-conditioned reinforcement learning and reward shaping by providing a dense, geometrically meaningful measure of progress. Our self-supervised learning approach constructs an embedding space where the distances between embedded state pairs correspond to their MAD, accommodating both symmetric and asymmetric approximations. We evaluate the framework on a comprehensive suite of environments with known MAD values, encompassing both deterministic and stochastic dynamics, as well as discrete and continuous state spaces, and environments with noisy observations. Empirical results demonstrate that the proposed approach not only efficiently learns accurate MAD representations across these diverse settings but also significantly outperforms existing state representation methods in terms of representation quality.
format Preprint
id arxiv_https___arxiv_org_abs_2506_09276
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Learning The Minimum Action Distance
Steccanella, Lorenzo
Evans, Joshua B.
Şimşek, Özgür
Jonsson, Anders
Machine Learning
Artificial Intelligence
This paper presents a state representation framework for Markov decision processes (MDPs) that can be learned solely from state trajectories, requiring neither reward signals nor the actions executed by the agent. We propose learning the minimum action distance (MAD), defined as the minimum number of actions required to transition between states, as a fundamental metric that captures the underlying structure of an environment. MAD naturally enables critical downstream tasks such as goal-conditioned reinforcement learning and reward shaping by providing a dense, geometrically meaningful measure of progress. Our self-supervised learning approach constructs an embedding space where the distances between embedded state pairs correspond to their MAD, accommodating both symmetric and asymmetric approximations. We evaluate the framework on a comprehensive suite of environments with known MAD values, encompassing both deterministic and stochastic dynamics, as well as discrete and continuous state spaces, and environments with noisy observations. Empirical results demonstrate that the proposed approach not only efficiently learns accurate MAD representations across these diverse settings but also significantly outperforms existing state representation methods in terms of representation quality.
title Learning The Minimum Action Distance
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2506.09276