ODG: Occupancy Prediction Using Dual Gaussians

Fuente: arXiv
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Autori principali: Shi, Yunxiao, Zhu, Yinhao, Han, Shizhong, Jeong, Jisoo, Ansari, Amin, Cai, Hong, Porikli, Fatih
Natura: Preprint
Pubblicazione: 2025
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author Shi, Yunxiao
Zhu, Yinhao
Han, Shizhong
Jeong, Jisoo
Ansari, Amin
Cai, Hong
Porikli, Fatih
author_facet Shi, Yunxiao
Zhu, Yinhao
Han, Shizhong
Jeong, Jisoo
Ansari, Amin
Cai, Hong
Porikli, Fatih
contents Occupancy prediction infers fine-grained 3D geometry and semantics from camera images of the surrounding environment, making it a critical perception task for autonomous driving. Existing methods either adopt dense grids as scene representation, which is difficult to scale to high resolution, or learn the entire scene using a single set of sparse queries, which is insufficient to handle the various object characteristics. In this paper, we present ODG, a hierarchical dual sparse Gaussian representation to effectively capture complex scene dynamics. Building upon the observation that driving scenes can be universally decomposed into static and dynamic counterparts, we define dual Gaussian queries to better model the diverse scene objects. We utilize a hierarchical Gaussian transformer to predict the occupied voxel centers and semantic classes along with the Gaussian parameters. Leveraging the real-time rendering capability of 3D Gaussian Splatting, we also impose rendering supervision with available depth and semantic map annotations injecting pixel-level alignment to boost occupancy learning. Extensive experiments on the Occ3D-nuScenes and Occ3D-Waymo benchmarks demonstrate our proposed method sets new state-of-the-art results while maintaining low inference cost.
format Preprint
id arxiv_https___arxiv_org_abs_2506_09417
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ODG: Occupancy Prediction Using Dual Gaussians
Shi, Yunxiao
Zhu, Yinhao
Han, Shizhong
Jeong, Jisoo
Ansari, Amin
Cai, Hong
Porikli, Fatih
Computer Vision and Pattern Recognition
Occupancy prediction infers fine-grained 3D geometry and semantics from camera images of the surrounding environment, making it a critical perception task for autonomous driving. Existing methods either adopt dense grids as scene representation, which is difficult to scale to high resolution, or learn the entire scene using a single set of sparse queries, which is insufficient to handle the various object characteristics. In this paper, we present ODG, a hierarchical dual sparse Gaussian representation to effectively capture complex scene dynamics. Building upon the observation that driving scenes can be universally decomposed into static and dynamic counterparts, we define dual Gaussian queries to better model the diverse scene objects. We utilize a hierarchical Gaussian transformer to predict the occupied voxel centers and semantic classes along with the Gaussian parameters. Leveraging the real-time rendering capability of 3D Gaussian Splatting, we also impose rendering supervision with available depth and semantic map annotations injecting pixel-level alignment to boost occupancy learning. Extensive experiments on the Occ3D-nuScenes and Occ3D-Waymo benchmarks demonstrate our proposed method sets new state-of-the-art results while maintaining low inference cost.
title ODG: Occupancy Prediction Using Dual Gaussians
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.09417