HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene

Fuente: arXiv
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Auteurs principaux: Chen, Jianing, Li, Zehao, Cai, Yujun, Jiang, Hao, Qian, Chengxuan, Kang, Juyuan, Gao, Shuqin, Zhao, Honglong, Mao, Tianlu, Zhang, Yucheng
Format: Preprint
Publié: 2025
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author Chen, Jianing
Li, Zehao
Cai, Yujun
Jiang, Hao
Qian, Chengxuan
Kang, Juyuan
Gao, Shuqin
Zhao, Honglong
Mao, Tianlu
Zhang, Yucheng
author_facet Chen, Jianing
Li, Zehao
Cai, Yujun
Jiang, Hao
Qian, Chengxuan
Kang, Juyuan
Gao, Shuqin
Zhao, Honglong
Mao, Tianlu
Zhang, Yucheng
contents Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static settings, extending it to dynamic scenes is challenging due to the difficulty of learning structured and temporally consistent motion representations. This challenge often manifests as three limitations in existing methods: redundant Gaussian updates, insufficient motion supervision, and weak modeling of complex non-rigid deformations. These issues collectively hinder coherent and efficient dynamic reconstruction. To address these limitations, we propose HAIF-GS, a unified framework that enables structured and consistent dynamic modeling through sparse anchor-driven deformation. It first identifies motion-relevant regions via an Anchor Filter to suppress redundant updates in static areas. A self-supervised Induced Flow-Guided Deformation module induces anchor motion using multi-frame feature aggregation, eliminating the need for explicit flow labels. To further handle fine-grained deformations, a Hierarchical Anchor Propagation mechanism increases anchor resolution based on motion complexity and propagates multi-level transformations. Extensive experiments on synthetic and real-world benchmarks validate that HAIF-GS significantly outperforms prior dynamic 3DGS methods in rendering quality, temporal coherence, and reconstruction efficiency.
format Preprint
id arxiv_https___arxiv_org_abs_2506_09518
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene
Chen, Jianing
Li, Zehao
Cai, Yujun
Jiang, Hao
Qian, Chengxuan
Kang, Juyuan
Gao, Shuqin
Zhao, Honglong
Mao, Tianlu
Zhang, Yucheng
Computer Vision and Pattern Recognition
Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static settings, extending it to dynamic scenes is challenging due to the difficulty of learning structured and temporally consistent motion representations. This challenge often manifests as three limitations in existing methods: redundant Gaussian updates, insufficient motion supervision, and weak modeling of complex non-rigid deformations. These issues collectively hinder coherent and efficient dynamic reconstruction. To address these limitations, we propose HAIF-GS, a unified framework that enables structured and consistent dynamic modeling through sparse anchor-driven deformation. It first identifies motion-relevant regions via an Anchor Filter to suppress redundant updates in static areas. A self-supervised Induced Flow-Guided Deformation module induces anchor motion using multi-frame feature aggregation, eliminating the need for explicit flow labels. To further handle fine-grained deformations, a Hierarchical Anchor Propagation mechanism increases anchor resolution based on motion complexity and propagates multi-level transformations. Extensive experiments on synthetic and real-world benchmarks validate that HAIF-GS significantly outperforms prior dynamic 3DGS methods in rendering quality, temporal coherence, and reconstruction efficiency.
title HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.09518