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Main Authors: Sathya, Anup, Li, Jiasheng, Yan, Zeyu, Fang, Adriane, Kules, Bill, Martin, Jonathan David, Peng, Huaishu
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2506.10079
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author Sathya, Anup
Li, Jiasheng
Yan, Zeyu
Fang, Adriane
Kules, Bill
Martin, Jonathan David
Peng, Huaishu
author_facet Sathya, Anup
Li, Jiasheng
Yan, Zeyu
Fang, Adriane
Kules, Bill
Martin, Jonathan David
Peng, Huaishu
contents We describe DANCE^2, an interactive dance performance in which audience members channel their collective agency into a dancer-robot duet by voting on the behavior of a wearable robot affixed to the dancer's body. At key moments during the performance, the audience is invited to either continue the choreography or override it, shaping the unfolding interaction through real-time collective input. While post-performance surveys revealed that participants felt their choices meaningfully influenced the performance, voting data across four public performances exhibited strikingly consistent patterns. This tension between what audience members do, what they feel, and what actually changes highlights a complex interplay between agentive behavior, the experience of agency, and power. We reflect on how choreography, interaction design, and the structure of the performance mediate this relationship, offering a live analogy for algorithmically curated digital systems where agency is felt, but not exercised.
format Preprint
id arxiv_https___arxiv_org_abs_2506_10079
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Cybernetic Marionette: Channeling Collective Agency Through a Wearable Robot in a Live Dancer-Robot Duet
Sathya, Anup
Li, Jiasheng
Yan, Zeyu
Fang, Adriane
Kules, Bill
Martin, Jonathan David
Peng, Huaishu
Human-Computer Interaction
Robotics
We describe DANCE^2, an interactive dance performance in which audience members channel their collective agency into a dancer-robot duet by voting on the behavior of a wearable robot affixed to the dancer's body. At key moments during the performance, the audience is invited to either continue the choreography or override it, shaping the unfolding interaction through real-time collective input. While post-performance surveys revealed that participants felt their choices meaningfully influenced the performance, voting data across four public performances exhibited strikingly consistent patterns. This tension between what audience members do, what they feel, and what actually changes highlights a complex interplay between agentive behavior, the experience of agency, and power. We reflect on how choreography, interaction design, and the structure of the performance mediate this relationship, offering a live analogy for algorithmically curated digital systems where agency is felt, but not exercised.
title Cybernetic Marionette: Channeling Collective Agency Through a Wearable Robot in a Live Dancer-Robot Duet
topic Human-Computer Interaction
Robotics
url https://arxiv.org/abs/2506.10079