Edit360: 2D Image Edits to 3D Assets from Any Angle

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Huang, Junchao, Hu, Xinting, Shi, Shaoshuai, Tian, Zhuotao, Jiang, Li
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866913918794858496
author Huang, Junchao
Hu, Xinting
Shi, Shaoshuai
Tian, Zhuotao
Jiang, Li
author_facet Huang, Junchao
Hu, Xinting
Shi, Shaoshuai
Tian, Zhuotao
Jiang, Li
contents Recent advances in diffusion models have significantly improved image generation and editing, but extending these capabilities to 3D assets remains challenging, especially for fine-grained edits that require multi-view consistency. Existing methods typically restrict editing to predetermined viewing angles, severely limiting their flexibility and practical applications. We introduce Edit360, a tuning-free framework that extends 2D modifications to multi-view consistent 3D editing. Built upon video diffusion models, Edit360 enables user-specific editing from arbitrary viewpoints while ensuring structural coherence across all views. The framework selects anchor views for 2D modifications and propagates edits across the entire 360-degree range. To achieve this, Edit360 introduces a novel Anchor-View Editing Propagation mechanism, which effectively aligns and merges multi-view information within the latent and attention spaces of diffusion models. The resulting edited multi-view sequences facilitate the reconstruction of high-quality 3D assets, enabling customizable 3D content creation.
format Preprint
id arxiv_https___arxiv_org_abs_2506_10507
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Edit360: 2D Image Edits to 3D Assets from Any Angle
Huang, Junchao
Hu, Xinting
Shi, Shaoshuai
Tian, Zhuotao
Jiang, Li
Graphics
Computer Vision and Pattern Recognition
Recent advances in diffusion models have significantly improved image generation and editing, but extending these capabilities to 3D assets remains challenging, especially for fine-grained edits that require multi-view consistency. Existing methods typically restrict editing to predetermined viewing angles, severely limiting their flexibility and practical applications. We introduce Edit360, a tuning-free framework that extends 2D modifications to multi-view consistent 3D editing. Built upon video diffusion models, Edit360 enables user-specific editing from arbitrary viewpoints while ensuring structural coherence across all views. The framework selects anchor views for 2D modifications and propagates edits across the entire 360-degree range. To achieve this, Edit360 introduces a novel Anchor-View Editing Propagation mechanism, which effectively aligns and merges multi-view information within the latent and attention spaces of diffusion models. The resulting edited multi-view sequences facilitate the reconstruction of high-quality 3D assets, enabling customizable 3D content creation.
title Edit360: 2D Image Edits to 3D Assets from Any Angle
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.10507