InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model

Fuente: arXiv
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Autori principali: You, Junqi, Lin, Chieh Hubert, Lyu, Weijie, Zhang, Zhengbo, Yang, Ming-Hsuan
Natura: Preprint
Pubblicazione: 2025
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author You, Junqi
Lin, Chieh Hubert
Lyu, Weijie
Zhang, Zhengbo
Yang, Ming-Hsuan
author_facet You, Junqi
Lin, Chieh Hubert
Lyu, Weijie
Zhang, Zhengbo
Yang, Ming-Hsuan
contents Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to repair or complete the altered geometry. However, current approaches rely on lengthy and computationally intensive optimization, making them impractical for real-time or online applications. We propose InstaInpaint, a reference-based feed-forward framework that produces 3D-scene inpainting from a 2D inpainting proposal within 0.4 seconds. We develop a self-supervised masked-finetuning strategy to enable training of our custom large reconstruction model (LRM) on the large-scale dataset. Through extensive experiments, we analyze and identify several key designs that improve generalization, textural consistency, and geometric correctness. InstaInpaint achieves a 1000x speed-up from prior methods while maintaining a state-of-the-art performance across two standard benchmarks. Moreover, we show that InstaInpaint generalizes well to flexible downstream applications such as object insertion and multi-region inpainting. More video results are available at our project page: https://dhmbb2.github.io/InstaInpaint_page/.
format Preprint
id arxiv_https___arxiv_org_abs_2506_10980
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model
You, Junqi
Lin, Chieh Hubert
Lyu, Weijie
Zhang, Zhengbo
Yang, Ming-Hsuan
Computer Vision and Pattern Recognition
Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to repair or complete the altered geometry. However, current approaches rely on lengthy and computationally intensive optimization, making them impractical for real-time or online applications. We propose InstaInpaint, a reference-based feed-forward framework that produces 3D-scene inpainting from a 2D inpainting proposal within 0.4 seconds. We develop a self-supervised masked-finetuning strategy to enable training of our custom large reconstruction model (LRM) on the large-scale dataset. Through extensive experiments, we analyze and identify several key designs that improve generalization, textural consistency, and geometric correctness. InstaInpaint achieves a 1000x speed-up from prior methods while maintaining a state-of-the-art performance across two standard benchmarks. Moreover, we show that InstaInpaint generalizes well to flexible downstream applications such as object insertion and multi-region inpainting. More video results are available at our project page: https://dhmbb2.github.io/InstaInpaint_page/.
title InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.10980