Capsule: Efficient Player Isolation for Datacenters

Fuente: arXiv
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Main Authors: Du, Zhouheng, Davari, Nima, Li, Li, Loi, Wei Sen, Kodirov, Nodir
Format: Preprint
Published: 2025
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author Du, Zhouheng
Davari, Nima
Li, Li
Loi, Wei Sen
Kodirov, Nodir
author_facet Du, Zhouheng
Davari, Nima
Li, Li
Loi, Wei Sen
Kodirov, Nodir
contents We introduce Capsule, a mechanism for seamlessly sharing datacenter resources across multiple players. It decouples player-local and global states to achieve isolation and to maximize cross-player sharing. Our evaluations show that Capsule increases datacenter resource utilization by accommodating up to 2.25x more players without degrading the user experience. This improvement stems from Capsule consuming up to 1.43x less GPU, 3.11x less VRAM, 3.7x less CPU, and 3.87x less RAM compared to the baseline. We evaluated Capsule across four applications and various hardware configurations, including three distinct servers and a multi-server cluster. These results demonstrate that the Capsule design is portable to other game engines.
format Preprint
id arxiv_https___arxiv_org_abs_2506_11483
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Capsule: Efficient Player Isolation for Datacenters
Du, Zhouheng
Davari, Nima
Li, Li
Loi, Wei Sen
Kodirov, Nodir
Distributed, Parallel, and Cluster Computing
Graphics
We introduce Capsule, a mechanism for seamlessly sharing datacenter resources across multiple players. It decouples player-local and global states to achieve isolation and to maximize cross-player sharing. Our evaluations show that Capsule increases datacenter resource utilization by accommodating up to 2.25x more players without degrading the user experience. This improvement stems from Capsule consuming up to 1.43x less GPU, 3.11x less VRAM, 3.7x less CPU, and 3.87x less RAM compared to the baseline. We evaluated Capsule across four applications and various hardware configurations, including three distinct servers and a multi-server cluster. These results demonstrate that the Capsule design is portable to other game engines.
title Capsule: Efficient Player Isolation for Datacenters
topic Distributed, Parallel, and Cluster Computing
Graphics
url https://arxiv.org/abs/2506.11483