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| Main Authors: | , , , |
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| Format: | Preprint |
| Published: |
2025
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2506.13233 |
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| _version_ | 1866912432442572800 |
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| author | Dai, Jiashu Wang, Along Ni, Binfan Cao, Tao |
| author_facet | Dai, Jiashu Wang, Along Ni, Binfan Cao, Tao |
| contents | Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel end-to-end coarse-to-fine approach for UV albedo map generation. Our method first utilizes a UV Albedo Parametric Model (UVAPM), driven by low-dimensional coefficients, to generate coarse albedo maps with skin tones and low-frequency texture details. To capture high-frequency details, we train a detail generator using a decoupled albedo map dataset, producing high-resolution albedo maps. Extensive experiments demonstrate that our method can generate high-fidelity textures from a single image, outperforming existing methods in terms of texture quality and realism. The code and pre-trained model are publicly available at https://github.com/MVIC-DAI/UVAPM, facilitating reproducibility and further research. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2506_13233 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approach Dai, Jiashu Wang, Along Ni, Binfan Cao, Tao Computer Vision and Pattern Recognition Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel end-to-end coarse-to-fine approach for UV albedo map generation. Our method first utilizes a UV Albedo Parametric Model (UVAPM), driven by low-dimensional coefficients, to generate coarse albedo maps with skin tones and low-frequency texture details. To capture high-frequency details, we train a detail generator using a decoupled albedo map dataset, producing high-resolution albedo maps. Extensive experiments demonstrate that our method can generate high-fidelity textures from a single image, outperforming existing methods in terms of texture quality and realism. The code and pre-trained model are publicly available at https://github.com/MVIC-DAI/UVAPM, facilitating reproducibility and further research. |
| title | High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approach |
| topic | Computer Vision and Pattern Recognition |
| url | https://arxiv.org/abs/2506.13233 |