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Main Authors: Dai, Jiashu, Wang, Along, Ni, Binfan, Cao, Tao
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2506.13233
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author Dai, Jiashu
Wang, Along
Ni, Binfan
Cao, Tao
author_facet Dai, Jiashu
Wang, Along
Ni, Binfan
Cao, Tao
contents Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel end-to-end coarse-to-fine approach for UV albedo map generation. Our method first utilizes a UV Albedo Parametric Model (UVAPM), driven by low-dimensional coefficients, to generate coarse albedo maps with skin tones and low-frequency texture details. To capture high-frequency details, we train a detail generator using a decoupled albedo map dataset, producing high-resolution albedo maps. Extensive experiments demonstrate that our method can generate high-fidelity textures from a single image, outperforming existing methods in terms of texture quality and realism. The code and pre-trained model are publicly available at https://github.com/MVIC-DAI/UVAPM, facilitating reproducibility and further research.
format Preprint
id arxiv_https___arxiv_org_abs_2506_13233
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approach
Dai, Jiashu
Wang, Along
Ni, Binfan
Cao, Tao
Computer Vision and Pattern Recognition
Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel end-to-end coarse-to-fine approach for UV albedo map generation. Our method first utilizes a UV Albedo Parametric Model (UVAPM), driven by low-dimensional coefficients, to generate coarse albedo maps with skin tones and low-frequency texture details. To capture high-frequency details, we train a detail generator using a decoupled albedo map dataset, producing high-resolution albedo maps. Extensive experiments demonstrate that our method can generate high-fidelity textures from a single image, outperforming existing methods in terms of texture quality and realism. The code and pre-trained model are publicly available at https://github.com/MVIC-DAI/UVAPM, facilitating reproducibility and further research.
title High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approach
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.13233