A Game-Theoretic Negotiation Framework for Cross-Cultural Consensus in LLMs

Fuente: arXiv
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Autori principali: Zhang, Guoxi, Chen, Jiawei, Yang, Tianzhuo, Ji, Jiaming, Yang, Yaodong, Dai, Juntao
Natura: Preprint
Pubblicazione: 2025
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author Zhang, Guoxi
Chen, Jiawei
Yang, Tianzhuo
Ji, Jiaming
Yang, Yaodong
Dai, Juntao
author_facet Zhang, Guoxi
Chen, Jiawei
Yang, Tianzhuo
Ji, Jiaming
Yang, Yaodong
Dai, Juntao
contents The increasing prevalence of large language models (LLMs) is influencing global value systems. However, these models frequently exhibit a pronounced WEIRD (Western, Educated, Industrialized, Rich, Democratic) cultural bias due to lack of attention to minority values. This monocultural perspective may reinforce dominant values and marginalize diverse cultural viewpoints, posing challenges for the development of equitable and inclusive AI systems. In this work, we introduce a systematic framework designed to boost fair and robust cross-cultural consensus among LLMs. We model consensus as a Nash Equilibrium and employ a game-theoretic negotiation method based on Policy-Space Response Oracles (PSRO) to simulate an organized cross-cultural negotiation process. To evaluate this approach, we construct regional cultural agents using data transformed from the World Values Survey (WVS). Beyond the conventional model-level evaluation method, We further propose two quantitative metrics, Perplexity-based Acceptence and Values Self-Consistency, to assess consensus outcomes. Experimental results indicate that our approach generates consensus of higher quality while ensuring more balanced compromise compared to baselines. Overall, it mitigates WEIRD bias by guiding agents toward convergence through fair and gradual negotiation steps.
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id arxiv_https___arxiv_org_abs_2506_13245
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Game-Theoretic Negotiation Framework for Cross-Cultural Consensus in LLMs
Zhang, Guoxi
Chen, Jiawei
Yang, Tianzhuo
Ji, Jiaming
Yang, Yaodong
Dai, Juntao
Artificial Intelligence
Computers and Society
Computer Science and Game Theory
The increasing prevalence of large language models (LLMs) is influencing global value systems. However, these models frequently exhibit a pronounced WEIRD (Western, Educated, Industrialized, Rich, Democratic) cultural bias due to lack of attention to minority values. This monocultural perspective may reinforce dominant values and marginalize diverse cultural viewpoints, posing challenges for the development of equitable and inclusive AI systems. In this work, we introduce a systematic framework designed to boost fair and robust cross-cultural consensus among LLMs. We model consensus as a Nash Equilibrium and employ a game-theoretic negotiation method based on Policy-Space Response Oracles (PSRO) to simulate an organized cross-cultural negotiation process. To evaluate this approach, we construct regional cultural agents using data transformed from the World Values Survey (WVS). Beyond the conventional model-level evaluation method, We further propose two quantitative metrics, Perplexity-based Acceptence and Values Self-Consistency, to assess consensus outcomes. Experimental results indicate that our approach generates consensus of higher quality while ensuring more balanced compromise compared to baselines. Overall, it mitigates WEIRD bias by guiding agents toward convergence through fair and gradual negotiation steps.
title A Game-Theoretic Negotiation Framework for Cross-Cultural Consensus in LLMs
topic Artificial Intelligence
Computers and Society
Computer Science and Game Theory
url https://arxiv.org/abs/2506.13245