ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

Fuente: arXiv
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Auteurs principaux: Chen, Zeyuan, Yan, Qiyang, Chen, Yuanpei, Wu, Tianhao, Zhang, Jiyao, Ding, Zihan, Li, Jinzhou, Yang, Yaodong, Dong, Hao
Format: Preprint
Publié: 2025
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author Chen, Zeyuan
Yan, Qiyang
Chen, Yuanpei
Wu, Tianhao
Zhang, Jiyao
Ding, Zihan
Li, Jinzhou
Yang, Yaodong
Dong, Hao
author_facet Chen, Zeyuan
Yan, Qiyang
Chen, Yuanpei
Wu, Tianhao
Zhang, Jiyao
Ding, Zihan
Li, Jinzhou
Yang, Yaodong
Dong, Hao
contents Dexterous grasping in cluttered scenes presents significant challenges due to diverse object geometries, occlusions, and potential collisions. Existing methods primarily focus on single-object grasping or grasp-pose prediction without interaction, which are insufficient for complex, cluttered scenes. Recent vision-language-action models offer a potential solution but require extensive real-world demonstrations, making them costly and difficult to scale. To address these limitations, we revisit the sim-to-real transfer pipeline and develop key techniques that enable zero-shot deployment in reality while maintaining robust generalization. We propose ClutterDexGrasp, a two-stage teacher-student framework for closed-loop target-oriented dexterous grasping in cluttered scenes. The framework features a teacher policy trained in simulation using clutter density curriculum learning, incorporating both a geometry and spatially-embedded scene representation and a novel comprehensive safety curriculum, enabling general, dynamic, and safe grasping behaviors. Through imitation learning, we distill the teacher's knowledge into a student 3D diffusion policy (DP3) that operates on partial point cloud observations. To the best of our knowledge, this represents the first zero-shot sim-to-real closed-loop system for target-oriented dexterous grasping in cluttered scenes, demonstrating robust performance across diverse objects and layouts. More details and videos are available at https://clutterdexgrasp.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2506_14317
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
Chen, Zeyuan
Yan, Qiyang
Chen, Yuanpei
Wu, Tianhao
Zhang, Jiyao
Ding, Zihan
Li, Jinzhou
Yang, Yaodong
Dong, Hao
Robotics
Dexterous grasping in cluttered scenes presents significant challenges due to diverse object geometries, occlusions, and potential collisions. Existing methods primarily focus on single-object grasping or grasp-pose prediction without interaction, which are insufficient for complex, cluttered scenes. Recent vision-language-action models offer a potential solution but require extensive real-world demonstrations, making them costly and difficult to scale. To address these limitations, we revisit the sim-to-real transfer pipeline and develop key techniques that enable zero-shot deployment in reality while maintaining robust generalization. We propose ClutterDexGrasp, a two-stage teacher-student framework for closed-loop target-oriented dexterous grasping in cluttered scenes. The framework features a teacher policy trained in simulation using clutter density curriculum learning, incorporating both a geometry and spatially-embedded scene representation and a novel comprehensive safety curriculum, enabling general, dynamic, and safe grasping behaviors. Through imitation learning, we distill the teacher's knowledge into a student 3D diffusion policy (DP3) that operates on partial point cloud observations. To the best of our knowledge, this represents the first zero-shot sim-to-real closed-loop system for target-oriented dexterous grasping in cluttered scenes, demonstrating robust performance across diverse objects and layouts. More details and videos are available at https://clutterdexgrasp.github.io/.
title ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
topic Robotics
url https://arxiv.org/abs/2506.14317