Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Lopes, Rafael C., Ribeiro, Danilo M.
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2506.14409
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Inhaltsangabe:
  • Introduction: As digital games grow in complexity, the role of the Game Producer becomes increasingly relevant for aligning creative, technical, and business dimensions. Objective: This study aimed to identify and map the main characteristics, skills, and competencies that define the Digital Game Producer profile. Methodology: A qualitative investigation was conducted with 11 semi-structured interviews, analyzed through Grounded Theory to build categories grounded in professional practice. Results: The study produced a structured set of personal characteristics, practical skills, and strategic competencies considered essential for Game Producers. Communication, adaptability, and project management emerged as central elements across the sample. Conclusion: The resulting model offers a foundation for professional training, recruitment strategies, and future research on leadership roles in game development.