Romeo, C., & Bagdanov, A. D. (2025). NTRL: Encounter Generation via Reinforcement Learning for Dynamic Difficulty Adjustment in Dungeons and Dragons.
Chicago Style (17th ed.) CitationRomeo, Carlo, and Andrew D. Bagdanov. NTRL: Encounter Generation via Reinforcement Learning for Dynamic Difficulty Adjustment in Dungeons and Dragons. 2025.
MLA (9th ed.) CitationRomeo, Carlo, and Andrew D. Bagdanov. NTRL: Encounter Generation via Reinforcement Learning for Dynamic Difficulty Adjustment in Dungeons and Dragons. 2025.
Warning: These citations may not always be 100% accurate.