Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL

Fuente: arXiv
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Auteurs principaux: Zurek, Matthew, Zamir, Guy, Chen, Yudong
Format: Preprint
Publié: 2025
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author Zurek, Matthew
Zamir, Guy
Chen, Yudong
author_facet Zurek, Matthew
Zamir, Guy
Chen, Yudong
contents We study offline reinforcement learning in average-reward MDPs, which presents increased challenges from the perspectives of distribution shift and non-uniform coverage, and has been relatively underexamined from a theoretical perspective. While previous work obtains performance guarantees under single-policy data coverage assumptions, such guarantees utilize additional complexity measures which are uniform over all policies, such as the uniform mixing time. We develop sharp guarantees depending only on the target policy, specifically the bias span and a novel policy hitting radius, yielding the first fully single-policy sample complexity bound for average-reward offline RL. We are also the first to handle general weakly communicating MDPs, contrasting restrictive structural assumptions made in prior work. To achieve this, we introduce an algorithm based on pessimistic discounted value iteration enhanced by a novel quantile clipping technique, which enables the use of a sharper empirical-span-based penalty function. Our algorithm also does not require any prior parameter knowledge for its implementation. Remarkably, we show via hard examples that learning under our conditions requires coverage assumptions beyond the stationary distribution of the target policy, distinguishing single-policy complexity measures from previously examined cases. We also develop lower bounds nearly matching our main result.
format Preprint
id arxiv_https___arxiv_org_abs_2506_20904
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL
Zurek, Matthew
Zamir, Guy
Chen, Yudong
Machine Learning
Information Theory
Optimization and Control
We study offline reinforcement learning in average-reward MDPs, which presents increased challenges from the perspectives of distribution shift and non-uniform coverage, and has been relatively underexamined from a theoretical perspective. While previous work obtains performance guarantees under single-policy data coverage assumptions, such guarantees utilize additional complexity measures which are uniform over all policies, such as the uniform mixing time. We develop sharp guarantees depending only on the target policy, specifically the bias span and a novel policy hitting radius, yielding the first fully single-policy sample complexity bound for average-reward offline RL. We are also the first to handle general weakly communicating MDPs, contrasting restrictive structural assumptions made in prior work. To achieve this, we introduce an algorithm based on pessimistic discounted value iteration enhanced by a novel quantile clipping technique, which enables the use of a sharper empirical-span-based penalty function. Our algorithm also does not require any prior parameter knowledge for its implementation. Remarkably, we show via hard examples that learning under our conditions requires coverage assumptions beyond the stationary distribution of the target policy, distinguishing single-policy complexity measures from previously examined cases. We also develop lower bounds nearly matching our main result.
title Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL
topic Machine Learning
Information Theory
Optimization and Control
url https://arxiv.org/abs/2506.20904