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Main Authors: Zhang, He, Zhou, Ming, Zhai, Shaopeng, Sun, Ying, Xiong, Hui
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2506.21044
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author Zhang, He
Zhou, Ming
Zhai, Shaopeng
Sun, Ying
Xiong, Hui
author_facet Zhang, He
Zhou, Ming
Zhai, Shaopeng
Sun, Ying
Xiong, Hui
contents Unsupervised skill discovery aims to learn diverse and distinguishable behaviors in open-ended reinforcement learning. For existing methods, they focus on improving diversity through pure exploration, mutual information optimization, and learning temporal representation. Despite that they perform well on exploration, they remain limited in terms of efficiency, especially for the high-dimensional situations. In this work, we frame skill discovery as a min-max game of skill generation and policy learning, proposing a regret-aware method on top of temporal representation learning that expands the discovered skill space along the direction of upgradable policy strength. The key insight behind the proposed method is that the skill discovery is adversarial to the policy learning, i.e., skills with weak strength should be further explored while less exploration for the skills with converged strength. As an implementation, we score the degree of strength convergence with regret, and guide the skill discovery with a learnable skill generator. To avoid degeneration, skill generation comes from an up-gradable population of skill generators. We conduct experiments on environments with varying complexities and dimension sizes. Empirical results show that our method outperforms baselines in both efficiency and diversity. Moreover, our method achieves a 15% zero shot improvement in high-dimensional environments, compared to existing methods.
format Preprint
id arxiv_https___arxiv_org_abs_2506_21044
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Efficient Skill Discovery via Regret-Aware Optimization
Zhang, He
Zhou, Ming
Zhai, Shaopeng
Sun, Ying
Xiong, Hui
Machine Learning
Artificial Intelligence
Unsupervised skill discovery aims to learn diverse and distinguishable behaviors in open-ended reinforcement learning. For existing methods, they focus on improving diversity through pure exploration, mutual information optimization, and learning temporal representation. Despite that they perform well on exploration, they remain limited in terms of efficiency, especially for the high-dimensional situations. In this work, we frame skill discovery as a min-max game of skill generation and policy learning, proposing a regret-aware method on top of temporal representation learning that expands the discovered skill space along the direction of upgradable policy strength. The key insight behind the proposed method is that the skill discovery is adversarial to the policy learning, i.e., skills with weak strength should be further explored while less exploration for the skills with converged strength. As an implementation, we score the degree of strength convergence with regret, and guide the skill discovery with a learnable skill generator. To avoid degeneration, skill generation comes from an up-gradable population of skill generators. We conduct experiments on environments with varying complexities and dimension sizes. Empirical results show that our method outperforms baselines in both efficiency and diversity. Moreover, our method achieves a 15% zero shot improvement in high-dimensional environments, compared to existing methods.
title Efficient Skill Discovery via Regret-Aware Optimization
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2506.21044