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Hauptverfasser: Omran, Mohamed, Kalatzis, Dimitris, Petersen, Jens, Habibian, Amirhossein, Wiggers, Auke
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2506.21446
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author Omran, Mohamed
Kalatzis, Dimitris
Petersen, Jens
Habibian, Amirhossein
Wiggers, Auke
author_facet Omran, Mohamed
Kalatzis, Dimitris
Petersen, Jens
Habibian, Amirhossein
Wiggers, Auke
contents Image editing approaches have become more powerful and flexible with the advent of powerful text-conditioned generative models. However, placing objects in an environment with a precise location and orientation still remains a challenge, as this typically requires carefully crafted inpainting masks or prompts. In this work, we show that a carefully designed visual map, combined with coarse object masks, is sufficient for high quality object placement. We design a conditioning signal that resolves ambiguities, while being flexible enough to allow for changing of shapes or object orientations. By building on an inpainting model, we leave the background intact by design, in contrast to methods that model objects and background jointly. We demonstrate the effectiveness of our method in the automotive setting, where we compare different conditioning signals in novel object placement tasks. These tasks are designed to measure edit quality not only in terms of appearance, but also in terms of pose and location accuracy, including cases that require non-trivial shape changes. Lastly, we show that fine location control can be combined with appearance control to place existing objects in precise locations in a scene.
format Preprint
id arxiv_https___arxiv_org_abs_2506_21446
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Controllable 3D Placement of Objects with Scene-Aware Diffusion Models
Omran, Mohamed
Kalatzis, Dimitris
Petersen, Jens
Habibian, Amirhossein
Wiggers, Auke
Computer Vision and Pattern Recognition
Image editing approaches have become more powerful and flexible with the advent of powerful text-conditioned generative models. However, placing objects in an environment with a precise location and orientation still remains a challenge, as this typically requires carefully crafted inpainting masks or prompts. In this work, we show that a carefully designed visual map, combined with coarse object masks, is sufficient for high quality object placement. We design a conditioning signal that resolves ambiguities, while being flexible enough to allow for changing of shapes or object orientations. By building on an inpainting model, we leave the background intact by design, in contrast to methods that model objects and background jointly. We demonstrate the effectiveness of our method in the automotive setting, where we compare different conditioning signals in novel object placement tasks. These tasks are designed to measure edit quality not only in terms of appearance, but also in terms of pose and location accuracy, including cases that require non-trivial shape changes. Lastly, we show that fine location control can be combined with appearance control to place existing objects in precise locations in a scene.
title Controllable 3D Placement of Objects with Scene-Aware Diffusion Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.21446