SAR-GS: Gaussian Splatting based SAR Images Rendering and Target Reconstruction

Fuente: arXiv
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Main Authors: Li, Aobo, Lei, Zhengxin, Wei, Jiangtao, Xu, Feng
Format: Preprint
Published: 2025
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author Li, Aobo
Lei, Zhengxin
Wei, Jiangtao
Xu, Feng
author_facet Li, Aobo
Lei, Zhengxin
Wei, Jiangtao
Xu, Feng
contents Three-dimensional target reconstruction from synthetic aperture radar (SAR) imagery is crucial for interpreting complex scattering information in SAR data. However, the intricate electromagnetic scattering mechanisms inherent to SAR imaging pose significant reconstruction challenges. Inspired by the remarkable success of 3D Gaussian Splatting (3D-GS) in optical domain reconstruction, this paper presents a novel SAR Differentiable Gaussian Splatting Rasterizer (SDGR) specifically designed for SAR target reconstruction. Our approach combines Gaussian splatting with the Mapping and Projection Algorithm to compute scattering intensities of Gaussian primitives and generate simulated SAR images through SDGR. Subsequently, the loss function between the rendered image and the ground truth image is computed to optimize the Gaussian primitive parameters representing the scene, while a custom CUDA gradient flow is employed to replace automatic differentiation for accelerated gradient computation. Through experiments involving the rendering of simplified architectural targets and SAR images of multiple vehicle targets, we validate the imaging rationality of SDGR on simulated SAR imagery. Furthermore, the effectiveness of our method for target reconstruction is demonstrated on both simulated and real-world datasets containing multiple vehicle targets, with quantitative evaluations conducted to assess its reconstruction performance. Experimental results indicate that our approach can effectively reconstruct the geometric structures and scattering properties of targets, thereby providing a novel solution for 3D reconstruction in the field of SAR imaging.
format Preprint
id arxiv_https___arxiv_org_abs_2506_21633
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SAR-GS: Gaussian Splatting based SAR Images Rendering and Target Reconstruction
Li, Aobo
Lei, Zhengxin
Wei, Jiangtao
Xu, Feng
Graphics
Three-dimensional target reconstruction from synthetic aperture radar (SAR) imagery is crucial for interpreting complex scattering information in SAR data. However, the intricate electromagnetic scattering mechanisms inherent to SAR imaging pose significant reconstruction challenges. Inspired by the remarkable success of 3D Gaussian Splatting (3D-GS) in optical domain reconstruction, this paper presents a novel SAR Differentiable Gaussian Splatting Rasterizer (SDGR) specifically designed for SAR target reconstruction. Our approach combines Gaussian splatting with the Mapping and Projection Algorithm to compute scattering intensities of Gaussian primitives and generate simulated SAR images through SDGR. Subsequently, the loss function between the rendered image and the ground truth image is computed to optimize the Gaussian primitive parameters representing the scene, while a custom CUDA gradient flow is employed to replace automatic differentiation for accelerated gradient computation. Through experiments involving the rendering of simplified architectural targets and SAR images of multiple vehicle targets, we validate the imaging rationality of SDGR on simulated SAR imagery. Furthermore, the effectiveness of our method for target reconstruction is demonstrated on both simulated and real-world datasets containing multiple vehicle targets, with quantitative evaluations conducted to assess its reconstruction performance. Experimental results indicate that our approach can effectively reconstruct the geometric structures and scattering properties of targets, thereby providing a novel solution for 3D reconstruction in the field of SAR imaging.
title SAR-GS: Gaussian Splatting based SAR Images Rendering and Target Reconstruction
topic Graphics
url https://arxiv.org/abs/2506.21633