BézierGS: Dynamic Urban Scene Reconstruction with Bézier Curve Gaussian Splatting
Fuente:
arXiv
Saved in:
| Main Authors: | Ma, Zipei, Jiang, Junzhe, Chen, Yurui, Zhang, Li |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
by: Chen, Yurui, et al.
Published: (2023)
by: Chen, Yurui, et al.
Published: (2023)
UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction
by: Li, Ziwen, et al.
Published: (2024)
by: Li, Ziwen, et al.
Published: (2024)
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting
by: Jiang, Junzhe, et al.
Published: (2025)
by: Jiang, Junzhe, et al.
Published: (2025)
Bezier Splatting for Fast and Differentiable Vector Graphics Rendering
by: Liu, Xi, et al.
Published: (2025)
by: Liu, Xi, et al.
Published: (2025)
Towards the in-situ Trunk Identification and Length Measurement of Sea Cucumbers via Bézier Curve Modelling
by: Liu, Shuaixin, et al.
Published: (2024)
by: Liu, Shuaixin, et al.
Published: (2024)
S2GS: Streaming Semantic Gaussian Splatting for Online Scene Understanding and Reconstruction
by: Zhang, Renhe, et al.
Published: (2026)
by: Zhang, Renhe, et al.
Published: (2026)
VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenes
by: Zhang, Yikang, et al.
Published: (2025)
by: Zhang, Yikang, et al.
Published: (2025)
BCRNet: Enhancing Landmark Detection in Laparoscopic Liver Surgery via Bezier Curve Refinement
by: Li, Qian, et al.
Published: (2025)
by: Li, Qian, et al.
Published: (2025)
DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments
by: Liu, Shuhong, et al.
Published: (2024)
by: Liu, Shuhong, et al.
Published: (2024)
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
by: Lu, Yiren, et al.
Published: (2025)
by: Lu, Yiren, et al.
Published: (2025)
ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction
by: Huang, He, et al.
Published: (2025)
by: Huang, He, et al.
Published: (2025)
An Active Contour Model for Silhouette Vectorization using Bézier Curves
by: Alvarez, Luis, et al.
Published: (2025)
by: Alvarez, Luis, et al.
Published: (2025)
HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene
by: Chen, Jianing, et al.
Published: (2025)
by: Chen, Jianing, et al.
Published: (2025)
SurgicalGS: Dynamic 3D Gaussian Splatting for Accurate Robotic-Assisted Surgical Scene Reconstruction
by: Chen, Jialei, et al.
Published: (2024)
by: Chen, Jialei, et al.
Published: (2024)
ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting
by: Ji, Qun, et al.
Published: (2025)
by: Ji, Qun, et al.
Published: (2025)
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
by: Wu, Minye, et al.
Published: (2025)
by: Wu, Minye, et al.
Published: (2025)
ActiveGS: Active Scene Reconstruction Using Gaussian Splatting
by: Jin, Liren, et al.
Published: (2024)
by: Jin, Liren, et al.
Published: (2024)
TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering
by: Liang, Zhenyu, et al.
Published: (2026)
by: Liang, Zhenyu, et al.
Published: (2026)
CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
by: Zhang, Chenhao, et al.
Published: (2025)
by: Zhang, Chenhao, et al.
Published: (2025)
DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments
by: Mohamad, Mahmud A., et al.
Published: (2024)
by: Mohamad, Mahmud A., et al.
Published: (2024)
GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
by: Shen, Yedong, et al.
Published: (2026)
by: Shen, Yedong, et al.
Published: (2026)
Free-DyGS: Camera-Pose-Free Scene Reconstruction for Dynamic Surgical Videos with Gaussian Splatting
by: Li, Qian, et al.
Published: (2024)
by: Li, Qian, et al.
Published: (2024)
Bézier Degradation Modeling for LiDAR-based Human Motion Capture
by: An, Xiaoqi, et al.
Published: (2026)
by: An, Xiaoqi, et al.
Published: (2026)
StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting
by: Cui, Xiao, et al.
Published: (2024)
by: Cui, Xiao, et al.
Published: (2024)
BPNet: Bézier Primitive Segmentation on 3D Point Clouds
by: Fu, Rao, et al.
Published: (2023)
by: Fu, Rao, et al.
Published: (2023)
SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constrain
by: Xiong, Butian, et al.
Published: (2024)
by: Xiong, Butian, et al.
Published: (2024)
Bézier Meets Diffusion: Robust Generation Across Domains for Medical Image Segmentation
by: Li, Chen, et al.
Published: (2025)
by: Li, Chen, et al.
Published: (2025)
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
by: Zhu, Ruijie, et al.
Published: (2025)
by: Zhu, Ruijie, et al.
Published: (2025)
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
by: Gao, Yuanyuan, et al.
Published: (2024)
by: Gao, Yuanyuan, et al.
Published: (2024)
EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction
by: Liu, Yifan, et al.
Published: (2024)
by: Liu, Yifan, et al.
Published: (2024)
DriveSplat: Unified Neural Gaussian Reconstruction for Dynamic Driving Scenes
by: Wang, Cong, et al.
Published: (2025)
by: Wang, Cong, et al.
Published: (2025)
DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction
by: Han, Youngtae, et al.
Published: (2026)
by: Han, Youngtae, et al.
Published: (2026)
CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation
by: Liu, Xiangrui, et al.
Published: (2025)
by: Liu, Xiangrui, et al.
Published: (2025)
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
by: Wang, Haoran, et al.
Published: (2024)
by: Wang, Haoran, et al.
Published: (2024)
Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction
by: Yuan, Zhensheng, et al.
Published: (2025)
by: Yuan, Zhensheng, et al.
Published: (2025)
AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting
by: Shi, Junhao, et al.
Published: (2025)
by: Shi, Junhao, et al.
Published: (2025)
Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
by: Yan, Yunzhi, et al.
Published: (2024)
by: Yan, Yunzhi, et al.
Published: (2024)
DIAL-GS: Dynamic Instance Aware Reconstruction for Label-free Street Scenes with 4D Gaussian Splatting
by: Su, Chenpeng, et al.
Published: (2025)
by: Su, Chenpeng, et al.
Published: (2025)
DOGE: Differentiable Bezier Graph Optimization for Road Network Extraction
by: Sun, Jiahui, et al.
Published: (2025)
by: Sun, Jiahui, et al.
Published: (2025)
MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction
by: Zou, Yingshuang, et al.
Published: (2025)
by: Zou, Yingshuang, et al.
Published: (2025)
Similar Items
-
Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
by: Chen, Yurui, et al.
Published: (2023) -
UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction
by: Li, Ziwen, et al.
Published: (2024) -
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting
by: Jiang, Junzhe, et al.
Published: (2025) -
Bezier Splatting for Fast and Differentiable Vector Graphics Rendering
by: Liu, Xi, et al.
Published: (2025) -
Towards the in-situ Trunk Identification and Length Measurement of Sea Cucumbers via Bézier Curve Modelling
by: Liu, Shuaixin, et al.
Published: (2024)