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Main Authors: Greenbaum, Abigail, Strickler, Elizabeth, Patterson, Victoria, Oluleye, Bolu
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2506.22988
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author Greenbaum, Abigail
Strickler, Elizabeth
Patterson, Victoria
Oluleye, Bolu
author_facet Greenbaum, Abigail
Strickler, Elizabeth
Patterson, Victoria
Oluleye, Bolu
contents Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject matter challenges hierarchies and classroom practices typical of higher education. This instructional design practice paper reflects on how our team of faculty, learning experience designers, and user experience (UX) researchers implemented human-centered design thinking, transformative learning, and problem-posing education to design and implement a special topics media entrepreneurship course in building the metaverse. By pairing our practitioner experience with learner personas, as well as survey, interview, and focus group responses from our learners, we narrate our design and its implications through a human-centered, reflective lens.
format Preprint
id arxiv_https___arxiv_org_abs_2506_22988
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle (World) Building Transformation: Students and Teachers as CoCreators in OpenXR Learning Environments
Greenbaum, Abigail
Strickler, Elizabeth
Patterson, Victoria
Oluleye, Bolu
Computers and Society
Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject matter challenges hierarchies and classroom practices typical of higher education. This instructional design practice paper reflects on how our team of faculty, learning experience designers, and user experience (UX) researchers implemented human-centered design thinking, transformative learning, and problem-posing education to design and implement a special topics media entrepreneurship course in building the metaverse. By pairing our practitioner experience with learner personas, as well as survey, interview, and focus group responses from our learners, we narrate our design and its implications through a human-centered, reflective lens.
title (World) Building Transformation: Students and Teachers as CoCreators in OpenXR Learning Environments
topic Computers and Society
url https://arxiv.org/abs/2506.22988