TVG-SLAM: Robust Gaussian Splatting SLAM with Tri-view Geometric Constraints

Fuente: arXiv
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Autores principales: Tan, Zhen, Chen, Xieyuanli, Feng, Lei, Ge, Yangbing, Zhi, Shuaifeng, Liu, Jiaxiong, Hu, Dewen
Formato: Preprint
Publicado: 2025
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author Tan, Zhen
Chen, Xieyuanli
Feng, Lei
Ge, Yangbing
Zhi, Shuaifeng
Liu, Jiaxiong
Hu, Dewen
author_facet Tan, Zhen
Chen, Xieyuanli
Feng, Lei
Ge, Yangbing
Zhi, Shuaifeng
Liu, Jiaxiong
Hu, Dewen
contents Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines their robustness, especially in unbounded outdoor environments with severe viewpoint and illumination changes. To address these challenges, we propose TVG-SLAM, a robust RGB-only 3DGS SLAM system that leverages a novel tri-view geometry paradigm to ensure consistent tracking and high-quality mapping. We introduce a dense tri-view matching module that aggregates reliable pairwise correspondences into consistent tri-view matches, forming robust geometric constraints across frames. For tracking, we propose Hybrid Geometric Constraints, which leverage tri-view matches to construct complementary geometric cues alongside photometric loss, ensuring accurate and stable pose estimation even under drastic viewpoint shifts and lighting variations. For mapping, we propose a new probabilistic initialization strategy that encodes geometric uncertainty from tri-view correspondences into newly initialized Gaussians. Additionally, we design a Dynamic Attenuation of Rendering Trust mechanism to mitigate tracking drift caused by mapping latency. Experiments on multiple public outdoor datasets show that our TVG-SLAM outperforms prior RGB-only 3DGS-based SLAM systems. Notably, in the most challenging dataset, our method improves tracking robustness, reducing the average Absolute Trajectory Error (ATE) by 69.0\% while achieving state-of-the-art rendering quality. The implementation of our method will be released as open-source.
format Preprint
id arxiv_https___arxiv_org_abs_2506_23207
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TVG-SLAM: Robust Gaussian Splatting SLAM with Tri-view Geometric Constraints
Tan, Zhen
Chen, Xieyuanli
Feng, Lei
Ge, Yangbing
Zhi, Shuaifeng
Liu, Jiaxiong
Hu, Dewen
Computer Vision and Pattern Recognition
Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines their robustness, especially in unbounded outdoor environments with severe viewpoint and illumination changes. To address these challenges, we propose TVG-SLAM, a robust RGB-only 3DGS SLAM system that leverages a novel tri-view geometry paradigm to ensure consistent tracking and high-quality mapping. We introduce a dense tri-view matching module that aggregates reliable pairwise correspondences into consistent tri-view matches, forming robust geometric constraints across frames. For tracking, we propose Hybrid Geometric Constraints, which leverage tri-view matches to construct complementary geometric cues alongside photometric loss, ensuring accurate and stable pose estimation even under drastic viewpoint shifts and lighting variations. For mapping, we propose a new probabilistic initialization strategy that encodes geometric uncertainty from tri-view correspondences into newly initialized Gaussians. Additionally, we design a Dynamic Attenuation of Rendering Trust mechanism to mitigate tracking drift caused by mapping latency. Experiments on multiple public outdoor datasets show that our TVG-SLAM outperforms prior RGB-only 3DGS-based SLAM systems. Notably, in the most challenging dataset, our method improves tracking robustness, reducing the average Absolute Trajectory Error (ATE) by 69.0\% while achieving state-of-the-art rendering quality. The implementation of our method will be released as open-source.
title TVG-SLAM: Robust Gaussian Splatting SLAM with Tri-view Geometric Constraints
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.23207