Saved in:
| Main Authors: | Tan, Zhen, Chen, Xieyuanli, Feng, Lei, Ge, Yangbing, Zhi, Shuaifeng, Liu, Jiaxiong, Hu, Dewen |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2506.23207 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequences
by: Tan, Zhen, et al.
Published: (2025)
by: Tan, Zhen, et al.
Published: (2025)
TD-NeRF: Novel Truncated Depth Prior for Joint Camera Pose and Neural Radiance Field Optimization
by: Tan, Zhen, et al.
Published: (2024)
by: Tan, Zhen, et al.
Published: (2024)
TAPFormer: Robust Arbitrary Point Tracking via Transient Asynchronous Fusion of Frames and Events
by: Liu, Jiaxiong, et al.
Published: (2026)
by: Liu, Jiaxiong, et al.
Published: (2026)
Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction
by: Du, Zhenhua, et al.
Published: (2026)
by: Du, Zhenhua, et al.
Published: (2026)
Gaussian Splatting SLAM
by: Matsuki, Hidenobu, et al.
Published: (2023)
by: Matsuki, Hidenobu, et al.
Published: (2023)
MipSLAM: Alias-Free Gaussian Splatting SLAM
by: Li, Yingzhao, et al.
Published: (2026)
by: Li, Yingzhao, et al.
Published: (2026)
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
by: Yugay, Vladimir, et al.
Published: (2023)
by: Yugay, Vladimir, et al.
Published: (2023)
RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization
by: Cheng, Wei-Tse, et al.
Published: (2025)
by: Cheng, Wei-Tse, et al.
Published: (2025)
VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
by: Zhu, Zihan, et al.
Published: (2025)
by: Zhu, Zihan, et al.
Published: (2025)
SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM
by: Hu, Pengchong, et al.
Published: (2026)
by: Hu, Pengchong, et al.
Published: (2026)
GI-SLAM: Gaussian-Inertial SLAM
by: Liu, Xulang, et al.
Published: (2025)
by: Liu, Xulang, et al.
Published: (2025)
GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
by: Seo, Dong-Uk, et al.
Published: (2026)
by: Seo, Dong-Uk, et al.
Published: (2026)
SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
by: Zhu, Siting, et al.
Published: (2024)
by: Zhu, Siting, et al.
Published: (2024)
MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAM
by: Wang, Peng, et al.
Published: (2024)
by: Wang, Peng, et al.
Published: (2024)
SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
by: Hu, Yue, et al.
Published: (2025)
by: Hu, Yue, et al.
Published: (2025)
LEG-SLAM: Real-Time Language-Enhanced Gaussian Splatting for SLAM
by: Titkov, Roman, et al.
Published: (2025)
by: Titkov, Roman, et al.
Published: (2025)
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
by: Yan, Chi, et al.
Published: (2023)
by: Yan, Chi, et al.
Published: (2023)
4D Gaussian Splatting SLAM
by: Li, Yanyan, et al.
Published: (2025)
by: Li, Yanyan, et al.
Published: (2025)
VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians
by: Hu, Pengchong, et al.
Published: (2025)
by: Hu, Pengchong, et al.
Published: (2025)
MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis
by: Liu, Shuhong, et al.
Published: (2024)
by: Liu, Shuhong, et al.
Published: (2024)
WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
by: Zheng, Jianhao, et al.
Published: (2025)
by: Zheng, Jianhao, et al.
Published: (2025)
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats
by: Deng, Kai, et al.
Published: (2025)
by: Deng, Kai, et al.
Published: (2025)
UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM
by: Mansour, Mostafa, et al.
Published: (2024)
by: Mansour, Mostafa, et al.
Published: (2024)
Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
by: Li, Mingrui, et al.
Published: (2025)
by: Li, Mingrui, et al.
Published: (2025)
Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians
by: Sandström, Erik, et al.
Published: (2024)
by: Sandström, Erik, et al.
Published: (2024)
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
by: Li, Mingrui, et al.
Published: (2024)
by: Li, Mingrui, et al.
Published: (2024)
Large-Scale Gaussian Splatting SLAM
by: Xin, Zhe, et al.
Published: (2025)
by: Xin, Zhe, et al.
Published: (2025)
GOReloc: Graph-based Object-Level Relocalization for Visual SLAM
by: Wang, Yutong, et al.
Published: (2024)
by: Wang, Yutong, et al.
Published: (2024)
Deblur Gaussian Splatting SLAM
by: Girlanda, Francesco, et al.
Published: (2025)
by: Girlanda, Francesco, et al.
Published: (2025)
OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics
by: Yoo, Jisang, et al.
Published: (2025)
by: Yoo, Jisang, et al.
Published: (2025)
SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM
by: Cerezo, Samuel, et al.
Published: (2025)
by: Cerezo, Samuel, et al.
Published: (2025)
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
by: Wu, Taoyu, et al.
Published: (2025)
by: Wu, Taoyu, et al.
Published: (2025)
Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM
by: Pham, Phu, et al.
Published: (2024)
by: Pham, Phu, et al.
Published: (2024)
S3-SLAM: Sparse Tri-plane Encoding for Neural Implicit SLAM
by: Zhang, Zhiyao, et al.
Published: (2024)
by: Zhang, Zhiyao, et al.
Published: (2024)
Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM
by: Wang, Yunsong, et al.
Published: (2026)
by: Wang, Yunsong, et al.
Published: (2026)
GESS: Multi-cue Guided Local Feature Learning via Geometric and Semantic Synergy
by: Yi, Yang, et al.
Published: (2026)
by: Yi, Yang, et al.
Published: (2026)
VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAM
by: Tran, Anh Thuan, et al.
Published: (2026)
by: Tran, Anh Thuan, et al.
Published: (2026)
MotionGS : Compact Gaussian Splatting SLAM by Motion Filter
by: Guo, Xinli, et al.
Published: (2024)
by: Guo, Xinli, et al.
Published: (2024)
GS3LAM: Gaussian Semantic Splatting SLAM
by: Li, Linfei, et al.
Published: (2026)
by: Li, Linfei, et al.
Published: (2026)
RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting
by: Bai, Lizhi, et al.
Published: (2024)
by: Bai, Lizhi, et al.
Published: (2024)
Similar Items
-
Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequences
by: Tan, Zhen, et al.
Published: (2025) -
TD-NeRF: Novel Truncated Depth Prior for Joint Camera Pose and Neural Radiance Field Optimization
by: Tan, Zhen, et al.
Published: (2024) -
TAPFormer: Robust Arbitrary Point Tracking via Transient Asynchronous Fusion of Frames and Events
by: Liu, Jiaxiong, et al.
Published: (2026) -
Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction
by: Du, Zhenhua, et al.
Published: (2026) -
Gaussian Splatting SLAM
by: Matsuki, Hidenobu, et al.
Published: (2023)