Puzzles: Unbounded Video-Depth Augmentation for Scalable End-to-End 3D Reconstruction

Fuente: arXiv
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Main Authors: Ma, Jiahao, Wang, Lei, liu, Miaomiao, Ahmedt-Aristizabal, David, Nguyen, Chuong
Format: Preprint
Published: 2025
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author Ma, Jiahao
Wang, Lei
liu, Miaomiao
Ahmedt-Aristizabal, David
Nguyen, Chuong
author_facet Ma, Jiahao
Wang, Lei
liu, Miaomiao
Ahmedt-Aristizabal, David
Nguyen, Chuong
contents Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However, the performance of these models is constrained by the diversity and scale of available training data. In this work, we introduce Puzzles, a data augmentation strategy that synthesizes an unbounded volume of high-quality posed video-depth data from a single image or video clip. By simulating diverse camera trajectories and realistic scene geometry through targeted image transformations, Puzzles significantly enhances data variety. Extensive experiments show that integrating Puzzles into existing video-based 3D reconstruction pipelines consistently boosts performance without modifying the underlying network architecture. Notably, models trained on only ten percent of the original data augmented with Puzzles still achieve accuracy comparable to those trained on the full dataset. Code is available at https://jiahao-ma.github.io/puzzles/.
format Preprint
id arxiv_https___arxiv_org_abs_2506_23863
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Puzzles: Unbounded Video-Depth Augmentation for Scalable End-to-End 3D Reconstruction
Ma, Jiahao
Wang, Lei
liu, Miaomiao
Ahmedt-Aristizabal, David
Nguyen, Chuong
Computer Vision and Pattern Recognition
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However, the performance of these models is constrained by the diversity and scale of available training data. In this work, we introduce Puzzles, a data augmentation strategy that synthesizes an unbounded volume of high-quality posed video-depth data from a single image or video clip. By simulating diverse camera trajectories and realistic scene geometry through targeted image transformations, Puzzles significantly enhances data variety. Extensive experiments show that integrating Puzzles into existing video-based 3D reconstruction pipelines consistently boosts performance without modifying the underlying network architecture. Notably, models trained on only ten percent of the original data augmented with Puzzles still achieve accuracy comparable to those trained on the full dataset. Code is available at https://jiahao-ma.github.io/puzzles/.
title Puzzles: Unbounded Video-Depth Augmentation for Scalable End-to-End 3D Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.23863