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Bibliographic Details
Main Authors: Verma, Abhishek, V, Nallarasan, Ravindran, Balaraman
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.00030
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author Verma, Abhishek
V, Nallarasan
Ravindran, Balaraman
author_facet Verma, Abhishek
V, Nallarasan
Ravindran, Balaraman
contents Deep Reinforcement Learning (DRL) has achieved remarkable success in complex sequential decision-making tasks, such as playing Atari 2600 games and mastering board games. A critical yet underexplored aspect of DRL is the temporal scale of action execution. We propose a novel paradigm that integrates contextual bandits with DRL to adaptively select action durations, enhancing policy flexibility and computational efficiency. Our approach augments a Deep Q-Network (DQN) with a contextual bandit module that learns to choose optimal action repetition rates based on state contexts. Experiments on Atari 2600 games demonstrate significant performance improvements over static duration baselines, highlighting the efficacy of adaptive temporal abstractions in DRL. This paradigm offers a scalable solution for real-time applications like gaming and robotics, where dynamic action durations are critical.
format Preprint
id arxiv_https___arxiv_org_abs_2507_00030
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments
Verma, Abhishek
V, Nallarasan
Ravindran, Balaraman
Machine Learning
Artificial Intelligence
Deep Reinforcement Learning (DRL) has achieved remarkable success in complex sequential decision-making tasks, such as playing Atari 2600 games and mastering board games. A critical yet underexplored aspect of DRL is the temporal scale of action execution. We propose a novel paradigm that integrates contextual bandits with DRL to adaptively select action durations, enhancing policy flexibility and computational efficiency. Our approach augments a Deep Q-Network (DQN) with a contextual bandit module that learns to choose optimal action repetition rates based on state contexts. Experiments on Atari 2600 games demonstrate significant performance improvements over static duration baselines, highlighting the efficacy of adaptive temporal abstractions in DRL. This paradigm offers a scalable solution for real-time applications like gaming and robotics, where dynamic action durations are critical.
title Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2507.00030