GDGS: 3D Gaussian Splatting Via Geometry-Guided Initialization And Dynamic Density Control
Fuente:
arXiv
Saved in:
| Main Authors: | Wang, Xingjun, Shan, Lianlei |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction
by: Wang, Jiepeng, et al.
Published: (2024)
by: Wang, Jiepeng, et al.
Published: (2024)
GDGS: Gradient Domain Gaussian Splatting for Sparse Representation of Radiance Fields
by: Gong, Yuanhao
Published: (2024)
by: Gong, Yuanhao
Published: (2024)
Efficient Density Control for 3D Gaussian Splatting
by: Deng, Xiaobin, et al.
Published: (2024)
by: Deng, Xiaobin, et al.
Published: (2024)
Steepest Descent Density Control for Compact 3D Gaussian Splatting
by: Wang, Peihao, et al.
Published: (2025)
by: Wang, Peihao, et al.
Published: (2025)
Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting
by: Ning, Zhenhua, et al.
Published: (2026)
by: Ning, Zhenhua, et al.
Published: (2026)
Improving Adaptive Density Control for 3D Gaussian Splatting
by: Grubert, Glenn, et al.
Published: (2025)
by: Grubert, Glenn, et al.
Published: (2025)
Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing
by: Xu, Tian-Xing, et al.
Published: (2024)
by: Xu, Tian-Xing, et al.
Published: (2024)
Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction
by: Wang, Yiming, et al.
Published: (2025)
by: Wang, Yiming, et al.
Published: (2025)
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
by: Lu, Zhicheng, et al.
Published: (2024)
by: Lu, Zhicheng, et al.
Published: (2024)
Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting
by: Jung, Jaewoo, et al.
Published: (2024)
by: Jung, Jaewoo, et al.
Published: (2024)
The Role and Relationship of Initialization and Densification in 3D Gaussian Splatting
by: Desiatov, Ivan, et al.
Published: (2026)
by: Desiatov, Ivan, et al.
Published: (2026)
G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
by: Ni, Junfeng, et al.
Published: (2025)
by: Ni, Junfeng, et al.
Published: (2025)
From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting
by: Chen, Jianing, et al.
Published: (2025)
by: Chen, Jianing, et al.
Published: (2025)
GLS: Geometry-aware 3D Language Gaussian Splatting
by: Qiu, Jiaxiong, et al.
Published: (2024)
by: Qiu, Jiaxiong, et al.
Published: (2024)
EG-Gaussian: Epipolar Geometry and Graph Network Enhanced 3D Gaussian Splatting
by: Zhao, Beizhen, et al.
Published: (2025)
by: Zhao, Beizhen, et al.
Published: (2025)
DynRsl-VLM: Enhancing Autonomous Driving Perception with Dynamic Resolution Vision-Language Models
by: Zhou, Xirui, et al.
Published: (2025)
by: Zhou, Xirui, et al.
Published: (2025)
Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting
by: Lu, Jiahui, et al.
Published: (2025)
by: Lu, Jiahui, et al.
Published: (2025)
StylizedGS: Controllable Stylization for 3D Gaussian Splatting
by: Zhang, Dingxi, et al.
Published: (2024)
by: Zhang, Dingxi, et al.
Published: (2024)
Multimodal Interpretation of Remote Sensing Images: Dynamic Resolution Input Strategy and Multi-scale Vision-Language Alignment Mechanism
by: Zhang, Siyu, et al.
Published: (2025)
by: Zhang, Siyu, et al.
Published: (2025)
VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
by: Tang, Jimin, et al.
Published: (2026)
by: Tang, Jimin, et al.
Published: (2026)
Segmentation-Driven Initialization for Sparse-view 3D Gaussian Splatting
by: Li, Yi-Hsin, et al.
Published: (2025)
by: Li, Yi-Hsin, et al.
Published: (2025)
StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions
by: Ke, Bo-Hsu, et al.
Published: (2025)
by: Ke, Bo-Hsu, et al.
Published: (2025)
Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
by: Zhang, Zheng, et al.
Published: (2024)
by: Zhang, Zheng, et al.
Published: (2024)
GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering
by: Ye, Kai, et al.
Published: (2024)
by: Ye, Kai, et al.
Published: (2024)
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting
by: Zeng, Zhaojie, et al.
Published: (2025)
by: Zeng, Zhaojie, et al.
Published: (2025)
NeuroVoxel-LM: Language-Aligned 3D Perception via Dynamic Voxelization and Meta-Embedding
by: Liu, Shiyu, et al.
Published: (2025)
by: Liu, Shiyu, et al.
Published: (2025)
DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus
by: Chen, Yu, et al.
Published: (2024)
by: Chen, Yu, et al.
Published: (2024)
Gradient-Direction-Aware Density Control for 3D Gaussian Splatting
by: Zhou, Zheng, et al.
Published: (2025)
by: Zhou, Zheng, et al.
Published: (2025)
PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting
by: Tran, Anh Thuan, et al.
Published: (2026)
by: Tran, Anh Thuan, et al.
Published: (2026)
ThermoSplat: Cross-Modal 3D Gaussian Splatting with Feature Modulation and Geometry Decoupling
by: Su, Zhaoqi, et al.
Published: (2026)
by: Su, Zhaoqi, et al.
Published: (2026)
Decoupling Motion and Geometry in 4D Gaussian Splatting
by: Zhang, Yi, et al.
Published: (2026)
by: Zhang, Yi, et al.
Published: (2026)
Geometry-Grounded Gaussian Splatting
by: Zhang, Baowen, et al.
Published: (2026)
by: Zhang, Baowen, et al.
Published: (2026)
Trim 3D Gaussian Splatting for Accurate Geometry Representation
by: Fan, Lue, et al.
Published: (2024)
by: Fan, Lue, et al.
Published: (2024)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
by: Wang, Yiwen, et al.
Published: (2024)
by: Wang, Yiwen, et al.
Published: (2024)
GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal
by: Wang, Yuxin, et al.
Published: (2024)
by: Wang, Yuxin, et al.
Published: (2024)
Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesis
by: Li, Yiwei, et al.
Published: (2025)
by: Li, Yiwei, et al.
Published: (2025)
SplatFill: 3D Scene Inpainting via Depth-Guided Gaussian Splatting
by: Dahaghin, Mahtab, et al.
Published: (2025)
by: Dahaghin, Mahtab, et al.
Published: (2025)
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization
by: Liu, Yueh-Cheng, et al.
Published: (2025)
by: Liu, Yueh-Cheng, et al.
Published: (2025)
FantasyStyle: Controllable Stylized Distillation for 3D Gaussian Splatting
by: Yang, Yitong, et al.
Published: (2025)
by: Yang, Yitong, et al.
Published: (2025)
InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
by: Wen, Minghao, et al.
Published: (2025)
by: Wen, Minghao, et al.
Published: (2025)
Similar Items
-
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction
by: Wang, Jiepeng, et al.
Published: (2024) -
GDGS: Gradient Domain Gaussian Splatting for Sparse Representation of Radiance Fields
by: Gong, Yuanhao
Published: (2024) -
Efficient Density Control for 3D Gaussian Splatting
by: Deng, Xiaobin, et al.
Published: (2024) -
Steepest Descent Density Control for Compact 3D Gaussian Splatting
by: Wang, Peihao, et al.
Published: (2025) -
Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting
by: Ning, Zhenhua, et al.
Published: (2026)