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Main Authors: Sefrin, Oliver, Radons, Manuel, Simon, Lars, Wölk, Sabine
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2507.01691
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author Sefrin, Oliver
Radons, Manuel
Simon, Lars
Wölk, Sabine
author_facet Sefrin, Oliver
Radons, Manuel
Simon, Lars
Wölk, Sabine
contents Combining quantum computing techniques in the form of amplitude amplification with classical reinforcement learning has led to the so-called "hybrid agent for quantum-accessible reinforcement learning", which achieves a quadratic speedup in sample complexity for certain learning problems. So far, this hybrid agent has only been applied to stationary learning problems, that is, learning problems without any time dependency within components of the Markov decision process. In this work, we investigate the applicability of the hybrid agent to dynamic RL environments. To this end, we enhance the hybrid agent by introducing a dissipation mechanism and, with the resulting learning agent, perform an empirical comparison with a classical RL agent in an RL environment with a time-dependent reward function. Our findings suggest that the modified hybrid agent can adapt its behavior to changes in the environment quickly, leading to a higher average success probability compared to its classical counterpart.
format Preprint
id arxiv_https___arxiv_org_abs_2507_01691
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantum reinforcement learning in dynamic environments
Sefrin, Oliver
Radons, Manuel
Simon, Lars
Wölk, Sabine
Quantum Physics
Combining quantum computing techniques in the form of amplitude amplification with classical reinforcement learning has led to the so-called "hybrid agent for quantum-accessible reinforcement learning", which achieves a quadratic speedup in sample complexity for certain learning problems. So far, this hybrid agent has only been applied to stationary learning problems, that is, learning problems without any time dependency within components of the Markov decision process. In this work, we investigate the applicability of the hybrid agent to dynamic RL environments. To this end, we enhance the hybrid agent by introducing a dissipation mechanism and, with the resulting learning agent, perform an empirical comparison with a classical RL agent in an RL environment with a time-dependent reward function. Our findings suggest that the modified hybrid agent can adapt its behavior to changes in the environment quickly, leading to a higher average success probability compared to its classical counterpart.
title Quantum reinforcement learning in dynamic environments
topic Quantum Physics
url https://arxiv.org/abs/2507.01691