Salvato in:
Dettagli Bibliografici
Autori principali: Sharlin, Ehud, Itoh, Yuichi, Watson, Benjamin, Kitamura, Yoshifumi, Sutphen, Steve, Liu, Lili, Kishino, Fumio
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:https://arxiv.org/abs/2507.01944
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866911035414282240
author Sharlin, Ehud
Itoh, Yuichi
Watson, Benjamin
Kitamura, Yoshifumi
Sutphen, Steve
Liu, Lili
Kishino, Fumio
author_facet Sharlin, Ehud
Itoh, Yuichi
Watson, Benjamin
Kitamura, Yoshifumi
Sutphen, Steve
Liu, Lili
Kishino, Fumio
contents This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a subset that we dub spatial TUIs, can extend human computer interaction beyond some of its current limitations. Spatial TUIs exploit human innate spatial and tactile ability in an intuitive and direct manner, affording interaction paradigms that are practically impossible using current interface technology. As proof-of-concept we examine implementations in the field of cognitive assessment and training. In this paper we use Cognitive Cubes, a novel TUI we developed, as an applied test bed for our beliefs, presenting promising experimental results for cognitive assessment of spatial ability, and possibly for training purposes.
format Preprint
id arxiv_https___arxiv_org_abs_2507_01944
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Spatial tangible user interfaces for cognitive assessment and training
Sharlin, Ehud
Itoh, Yuichi
Watson, Benjamin
Kitamura, Yoshifumi
Sutphen, Steve
Liu, Lili
Kishino, Fumio
Human-Computer Interaction
This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a subset that we dub spatial TUIs, can extend human computer interaction beyond some of its current limitations. Spatial TUIs exploit human innate spatial and tactile ability in an intuitive and direct manner, affording interaction paradigms that are practically impossible using current interface technology. As proof-of-concept we examine implementations in the field of cognitive assessment and training. In this paper we use Cognitive Cubes, a novel TUI we developed, as an applied test bed for our beliefs, presenting promising experimental results for cognitive assessment of spatial ability, and possibly for training purposes.
title Spatial tangible user interfaces for cognitive assessment and training
topic Human-Computer Interaction
url https://arxiv.org/abs/2507.01944