ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects

Fuente: arXiv
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Autori principali: Yu, Qiaojun, Yuan, Xibin, jiang, Yu, Chen, Junting, Zheng, Dongzhe, Hao, Ce, You, Yang, Chen, Yixing, Mu, Yao, Liu, Liu, Lu, Cewu
Natura: Preprint
Pubblicazione: 2025
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author Yu, Qiaojun
Yuan, Xibin
jiang, Yu
Chen, Junting
Zheng, Dongzhe
Hao, Ce
You, Yang
Chen, Yixing
Mu, Yao
Liu, Liu
Lu, Cewu
author_facet Yu, Qiaojun
Yuan, Xibin
jiang, Yu
Chen, Junting
Zheng, Dongzhe
Hao, Ce
You, Yang
Chen, Yixing
Mu, Yao
Liu, Liu
Lu, Cewu
contents Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D Gaussian Splatting (3DGS) by integrating visual-physical modeling for articulated object understanding and interaction. ArtGS begins with multi-view RGB-D reconstruction, followed by reasoning with a vision-language model (VLM) to extract semantic and structural information, particularly the articulated bones. Through dynamic, differentiable 3DGS-based rendering, ArtGS optimizes the parameters of the articulated bones, ensuring physically consistent motion constraints and enhancing the manipulation policy. By leveraging dynamic Gaussian splatting, cross-embodiment adaptability, and closed-loop optimization, ArtGS establishes a new framework for efficient, scalable, and generalizable articulated object modeling and manipulation. Experiments conducted in both simulation and real-world environments demonstrate that ArtGS significantly outperforms previous methods in joint estimation accuracy and manipulation success rates across a variety of articulated objects. Additional images and videos are available on the project website: https://sites.google.com/view/artgs/home
format Preprint
id arxiv_https___arxiv_org_abs_2507_02600
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects
Yu, Qiaojun
Yuan, Xibin
jiang, Yu
Chen, Junting
Zheng, Dongzhe
Hao, Ce
You, Yang
Chen, Yixing
Mu, Yao
Liu, Liu
Lu, Cewu
Robotics
Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D Gaussian Splatting (3DGS) by integrating visual-physical modeling for articulated object understanding and interaction. ArtGS begins with multi-view RGB-D reconstruction, followed by reasoning with a vision-language model (VLM) to extract semantic and structural information, particularly the articulated bones. Through dynamic, differentiable 3DGS-based rendering, ArtGS optimizes the parameters of the articulated bones, ensuring physically consistent motion constraints and enhancing the manipulation policy. By leveraging dynamic Gaussian splatting, cross-embodiment adaptability, and closed-loop optimization, ArtGS establishes a new framework for efficient, scalable, and generalizable articulated object modeling and manipulation. Experiments conducted in both simulation and real-world environments demonstrate that ArtGS significantly outperforms previous methods in joint estimation accuracy and manipulation success rates across a variety of articulated objects. Additional images and videos are available on the project website: https://sites.google.com/view/artgs/home
title ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects
topic Robotics
url https://arxiv.org/abs/2507.02600