ASCRIBE-XR: Virtual Reality for Visualization of Scientific Imagery

Fuente: arXiv
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Main Authors: Pandolfi, Ronald J., Donatelli, Jeffrey J., Todd, Julian, Ushizima, Daniela
Format: Preprint
Published: 2025
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author Pandolfi, Ronald J.
Donatelli, Jeffrey J.
Todd, Julian
Ushizima, Daniela
author_facet Pandolfi, Ronald J.
Donatelli, Jeffrey J.
Todd, Julian
Ushizima, Daniela
contents ASCRIBE-XR, a novel computational platform designed to facilitate the visualization and exploration of 3D volumetric data and mesh data in the context of synchrotron experiments, is described. Using Godot and PC-VR technologies, the platform enables users to dynamically load and manipulate 3D data sets to gain deeper insights into their research. The program's multi-user capabilities, enabled through WebRTC, and MQTT, allow multiple users to share data and visualize together in real-time, promoting a more interactive and engaging research experience. We describe the design and implementation of ASCRIBE-XR, highlighting its key features and capabilities. We will also discuss its utility in the context of synchrotron research, including examples of its application and potential benefits for the scientific community.
format Preprint
id arxiv_https___arxiv_org_abs_2507_03170
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ASCRIBE-XR: Virtual Reality for Visualization of Scientific Imagery
Pandolfi, Ronald J.
Donatelli, Jeffrey J.
Todd, Julian
Ushizima, Daniela
Human-Computer Interaction
Graphics
ASCRIBE-XR, a novel computational platform designed to facilitate the visualization and exploration of 3D volumetric data and mesh data in the context of synchrotron experiments, is described. Using Godot and PC-VR technologies, the platform enables users to dynamically load and manipulate 3D data sets to gain deeper insights into their research. The program's multi-user capabilities, enabled through WebRTC, and MQTT, allow multiple users to share data and visualize together in real-time, promoting a more interactive and engaging research experience. We describe the design and implementation of ASCRIBE-XR, highlighting its key features and capabilities. We will also discuss its utility in the context of synchrotron research, including examples of its application and potential benefits for the scientific community.
title ASCRIBE-XR: Virtual Reality for Visualization of Scientific Imagery
topic Human-Computer Interaction
Graphics
url https://arxiv.org/abs/2507.03170