Gaze and Glow: Exploring Editing Processes on Social Media through Interactive Exhibition

Fuente: arXiv
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Hauptverfasser: Hong, Yang, Feng, Jie-Yi, Yao, Yi-Chun, Cho, I-Hsuan, Lin, Yu-Ting, Chen, Ying-Yu
Format: Preprint
Veröffentlicht: 2025
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author Hong, Yang
Feng, Jie-Yi
Yao, Yi-Chun
Cho, I-Hsuan
Lin, Yu-Ting
Chen, Ying-Yu
author_facet Hong, Yang
Feng, Jie-Yi
Yao, Yi-Chun
Cho, I-Hsuan
Lin, Yu-Ting
Chen, Ying-Yu
contents We present Gaze and Glow, an interactive installation that reveals the often-invisible efforts of social media editing. Through narrative personas, experimental videos, and sensor-based interactions, the installation explores how audience attention shapes users' editing practices and emotional experiences. Deployed in a two-month public exhibition, Gaze and Glow engaged viewers and elicited responses. Reflexive thematic analysis of audience feedback highlights how making editing visible prompts new reflections on authenticity, agency, and performativity. We discuss implications for designing interactive systems that support selective memory, user-controlled visibility, and critical engagement with everyday digital self-presentation.
format Preprint
id arxiv_https___arxiv_org_abs_2507_03286
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Gaze and Glow: Exploring Editing Processes on Social Media through Interactive Exhibition
Hong, Yang
Feng, Jie-Yi
Yao, Yi-Chun
Cho, I-Hsuan
Lin, Yu-Ting
Chen, Ying-Yu
Human-Computer Interaction
Multimedia
J.5
We present Gaze and Glow, an interactive installation that reveals the often-invisible efforts of social media editing. Through narrative personas, experimental videos, and sensor-based interactions, the installation explores how audience attention shapes users' editing practices and emotional experiences. Deployed in a two-month public exhibition, Gaze and Glow engaged viewers and elicited responses. Reflexive thematic analysis of audience feedback highlights how making editing visible prompts new reflections on authenticity, agency, and performativity. We discuss implications for designing interactive systems that support selective memory, user-controlled visibility, and critical engagement with everyday digital self-presentation.
title Gaze and Glow: Exploring Editing Processes on Social Media through Interactive Exhibition
topic Human-Computer Interaction
Multimedia
J.5
url https://arxiv.org/abs/2507.03286