Can LLMs Play Ô Ăn Quan Game? A Study of Multi-Step Planning and Decision Making

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Nguyen, Sang Quang, Van Nguyen, Kiet, Nguyen, Vinh-Tiep, Ngo, Thanh Duc, Nguyen, Ngan Luu-Thuy, Le, Duy-Dinh
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866911046421184512
author Nguyen, Sang Quang
Van Nguyen, Kiet
Nguyen, Vinh-Tiep
Ngo, Thanh Duc
Nguyen, Ngan Luu-Thuy
Le, Duy-Dinh
author_facet Nguyen, Sang Quang
Van Nguyen, Kiet
Nguyen, Vinh-Tiep
Ngo, Thanh Duc
Nguyen, Ngan Luu-Thuy
Le, Duy-Dinh
contents In this paper, we explore the ability of large language models (LLMs) to plan and make decisions through the lens of the traditional Vietnamese board game, Ô Ăn Quan. This game, which involves a series of strategic token movements and captures, offers a unique environment for evaluating the decision-making and strategic capabilities of LLMs. Specifically, we develop various agent personas, ranging from aggressive to defensive, and employ the Ô Ăn Quan game as a testbed for assessing LLM performance across different strategies. Through experimentation with models like Llama-3.2-3B-Instruct, Llama-3.1-8B-Instruct, and Llama-3.3-70B-Instruct, we aim to understand how these models execute strategic decision-making, plan moves, and manage dynamic game states. The results will offer insights into the strengths and weaknesses of LLMs in terms of reasoning and strategy, contributing to a deeper understanding of their general capabilities.
format Preprint
id arxiv_https___arxiv_org_abs_2507_03711
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Can LLMs Play Ô Ăn Quan Game? A Study of Multi-Step Planning and Decision Making
Nguyen, Sang Quang
Van Nguyen, Kiet
Nguyen, Vinh-Tiep
Ngo, Thanh Duc
Nguyen, Ngan Luu-Thuy
Le, Duy-Dinh
Computation and Language
In this paper, we explore the ability of large language models (LLMs) to plan and make decisions through the lens of the traditional Vietnamese board game, Ô Ăn Quan. This game, which involves a series of strategic token movements and captures, offers a unique environment for evaluating the decision-making and strategic capabilities of LLMs. Specifically, we develop various agent personas, ranging from aggressive to defensive, and employ the Ô Ăn Quan game as a testbed for assessing LLM performance across different strategies. Through experimentation with models like Llama-3.2-3B-Instruct, Llama-3.1-8B-Instruct, and Llama-3.3-70B-Instruct, we aim to understand how these models execute strategic decision-making, plan moves, and manage dynamic game states. The results will offer insights into the strengths and weaknesses of LLMs in terms of reasoning and strategy, contributing to a deeper understanding of their general capabilities.
title Can LLMs Play Ô Ăn Quan Game? A Study of Multi-Step Planning and Decision Making
topic Computation and Language
url https://arxiv.org/abs/2507.03711