Voyaging into Perpetual Dynamic Scenes from a Single View

Fuente: arXiv
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Main Authors: Tian, Fengrui, Ding, Tianjiao, Luo, Jinqi, Min, Hancheng, Vidal, René
Format: Preprint
Published: 2025
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author Tian, Fengrui
Ding, Tianjiao
Luo, Jinqi
Min, Hancheng
Vidal, René
author_facet Tian, Fengrui
Ding, Tianjiao
Luo, Jinqi
Min, Hancheng
Vidal, René
contents The problem of generating a perpetual dynamic scene from a single view is an important problem with widespread applications in augmented and virtual reality, and robotics. However, since dynamic scenes regularly change over time, a key challenge is to ensure that different generated views be consistent with the underlying 3D motions. Prior work learns such consistency by training on multiple views, but the generated scene regions often interpolate between training views and fail to generate perpetual views. To address this issue, we propose DynamicVoyager, which reformulates dynamic scene generation as a scene outpainting problem with new dynamic content. As 2D outpainting models struggle at generating 3D consistent motions from a single 2D view, we enrich 2D pixels with information from their 3D rays that facilitates learning of 3D motion consistency. More specifically, we first map the single-view video input to a dynamic point cloud using the estimated video depths. We then render a partial video of the point cloud from a novel view and outpaint the missing regions using ray information (e.g., the distance from a ray to the point cloud) to generate 3D consistent motions. Next, we use the outpainted video to update the point cloud, which is used for outpainting the scene from future novel views. Moreover, we can control the generated content with the input text prompt. Experiments show that our model can generate perpetual scenes with consistent motions along fly-through cameras. Project page: https://tianfr.github.io/DynamicVoyager.
format Preprint
id arxiv_https___arxiv_org_abs_2507_04183
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Voyaging into Perpetual Dynamic Scenes from a Single View
Tian, Fengrui
Ding, Tianjiao
Luo, Jinqi
Min, Hancheng
Vidal, René
Computer Vision and Pattern Recognition
The problem of generating a perpetual dynamic scene from a single view is an important problem with widespread applications in augmented and virtual reality, and robotics. However, since dynamic scenes regularly change over time, a key challenge is to ensure that different generated views be consistent with the underlying 3D motions. Prior work learns such consistency by training on multiple views, but the generated scene regions often interpolate between training views and fail to generate perpetual views. To address this issue, we propose DynamicVoyager, which reformulates dynamic scene generation as a scene outpainting problem with new dynamic content. As 2D outpainting models struggle at generating 3D consistent motions from a single 2D view, we enrich 2D pixels with information from their 3D rays that facilitates learning of 3D motion consistency. More specifically, we first map the single-view video input to a dynamic point cloud using the estimated video depths. We then render a partial video of the point cloud from a novel view and outpaint the missing regions using ray information (e.g., the distance from a ray to the point cloud) to generate 3D consistent motions. Next, we use the outpainted video to update the point cloud, which is used for outpainting the scene from future novel views. Moreover, we can control the generated content with the input text prompt. Experiments show that our model can generate perpetual scenes with consistent motions along fly-through cameras. Project page: https://tianfr.github.io/DynamicVoyager.
title Voyaging into Perpetual Dynamic Scenes from a Single View
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.04183