Light Pipe Holographic Display: Bandwidth-preserved Kaleidoscopic Guiding for AR Glasses

Fuente: arXiv
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Main Authors: Chae, Minseok, Chen, Chun, Nam, Seung-Woo, Jeong, Yoonchan
Format: Preprint
Published: 2025
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author Chae, Minseok
Chen, Chun
Nam, Seung-Woo
Jeong, Yoonchan
author_facet Chae, Minseok
Chen, Chun
Nam, Seung-Woo
Jeong, Yoonchan
contents In this paper, we present a holographic display using a light pipe for augmented reality, and the hologram rendering method via bandwidth-preserved kaleidoscopic guiding method. Conventional augmented reality displays typically share optical architectures where the light engine and image combiner are adjacent. Minimizing the size of both components is highly challenging, and most commercial and research prototypes of augmented reality displays are bulky, front-heavy and sight-obstructing. Here, we propose the use of light pipe to decouple and spatially reposition the light engine from the image combiner, enabling a pragmatic glasses-type design. Through total internal reflection, light pipes have an advantage in guiding the full angular bandwidth regardless of its length. By modeling such kaleidoscopic guiding of the wavefront inside the light pipe and applying it to holographic image generation, we successfully separate the light engine from the image combiner, making the front of the device clear and lightweight. We experimentally validate that the proposed light pipe system delivers virtual images with high-quality and 3D depth cues. We further present a method to simulate and compensate for light pipe misalignment, enhancing the robustness and practicality of the proposed system.
format Preprint
id arxiv_https___arxiv_org_abs_2507_04374
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Light Pipe Holographic Display: Bandwidth-preserved Kaleidoscopic Guiding for AR Glasses
Chae, Minseok
Chen, Chun
Nam, Seung-Woo
Jeong, Yoonchan
Optics
In this paper, we present a holographic display using a light pipe for augmented reality, and the hologram rendering method via bandwidth-preserved kaleidoscopic guiding method. Conventional augmented reality displays typically share optical architectures where the light engine and image combiner are adjacent. Minimizing the size of both components is highly challenging, and most commercial and research prototypes of augmented reality displays are bulky, front-heavy and sight-obstructing. Here, we propose the use of light pipe to decouple and spatially reposition the light engine from the image combiner, enabling a pragmatic glasses-type design. Through total internal reflection, light pipes have an advantage in guiding the full angular bandwidth regardless of its length. By modeling such kaleidoscopic guiding of the wavefront inside the light pipe and applying it to holographic image generation, we successfully separate the light engine from the image combiner, making the front of the device clear and lightweight. We experimentally validate that the proposed light pipe system delivers virtual images with high-quality and 3D depth cues. We further present a method to simulate and compensate for light pipe misalignment, enhancing the robustness and practicality of the proposed system.
title Light Pipe Holographic Display: Bandwidth-preserved Kaleidoscopic Guiding for AR Glasses
topic Optics
url https://arxiv.org/abs/2507.04374