Constant-Approximate and Constant-Strategyproof Two-Facility Location

Fuente: arXiv
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Autori principali: Fullerton, Elijah Journey, Hu, Zeyuan, Plaxton, C. Gregory
Natura: Preprint
Pubblicazione: 2025
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author Fullerton, Elijah Journey
Hu, Zeyuan
Plaxton, C. Gregory
author_facet Fullerton, Elijah Journey
Hu, Zeyuan
Plaxton, C. Gregory
contents We study deterministic mechanisms for the two-facility location problem. Given the reported locations of n agents on the real line, such a mechanism specifies where to build the two facilities. The single-facility variant of this problem admits a simple strategyproof mechanism that minimizes social cost. For two facilities, however, it is known that any strategyproof mechanism is $Ω(n)$-approximate. We seek to circumvent this strong lower bound by relaxing the problem requirements. Following other work in the facility location literature, we consider a relaxed form of strategyproofness in which no agent can lie and improve their outcome by more than a constant factor. Because the aforementioned $Ω(n)$ lower bound generalizes easily to constant-strategyproof mechanisms, we introduce a second relaxation: Allowing the facilities (but not the agents) to be located in the plane. Our first main result is a natural mechanism for this relaxation that is constant-approximate and constant-strategyproof. A characteristic of this mechanism is that a small change in the input profile can produce a large change in the solution. Motivated by this observation, and also by results in the facility reallocation literature, our second main result is a constant-approximate, constant-strategyproof, and Lipschitz continuous mechanism.
format Preprint
id arxiv_https___arxiv_org_abs_2507_04485
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Constant-Approximate and Constant-Strategyproof Two-Facility Location
Fullerton, Elijah Journey
Hu, Zeyuan
Plaxton, C. Gregory
Computer Science and Game Theory
We study deterministic mechanisms for the two-facility location problem. Given the reported locations of n agents on the real line, such a mechanism specifies where to build the two facilities. The single-facility variant of this problem admits a simple strategyproof mechanism that minimizes social cost. For two facilities, however, it is known that any strategyproof mechanism is $Ω(n)$-approximate. We seek to circumvent this strong lower bound by relaxing the problem requirements. Following other work in the facility location literature, we consider a relaxed form of strategyproofness in which no agent can lie and improve their outcome by more than a constant factor. Because the aforementioned $Ω(n)$ lower bound generalizes easily to constant-strategyproof mechanisms, we introduce a second relaxation: Allowing the facilities (but not the agents) to be located in the plane. Our first main result is a natural mechanism for this relaxation that is constant-approximate and constant-strategyproof. A characteristic of this mechanism is that a small change in the input profile can produce a large change in the solution. Motivated by this observation, and also by results in the facility reallocation literature, our second main result is a constant-approximate, constant-strategyproof, and Lipschitz continuous mechanism.
title Constant-Approximate and Constant-Strategyproof Two-Facility Location
topic Computer Science and Game Theory
url https://arxiv.org/abs/2507.04485