InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior

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Autori principali: Wen, Minghao, Wu, Shengjie, Wang, Kangkan, Liang, Dong
Natura: Preprint
Pubblicazione: 2025
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author Wen, Minghao
Wu, Shengjie
Wang, Kangkan
Liang, Dong
author_facet Wen, Minghao
Wu, Shengjie
Wang, Kangkan
Liang, Dong
contents 3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to local artifacts, texture blurring, or semantic variations in edited 3D scenes. We also found that the existing editing methods, which rely entirely on text prompts make the editing process a "one-shot deal", making it difficult for users to control the editing degree flexibly. In response to these challenges, we present InterGSEdit, a novel framework for high-quality 3DGS editing via interactively selecting key views with users' preferences. We propose a CLIP-based Semantic Consistency Selection (CSCS) strategy to adaptively screen a group of semantically consistent reference views for each user-selected key view. Then, the cross-attention maps derived from the reference views are used in a weighted Gaussian Splatting unprojection to construct the 3D Geometry-Consistent Attention Prior ($GAP^{3D}$). We project $GAP^{3D}$ to obtain 3D-constrained attention, which are fused with 2D cross-attention via Attention Fusion Network (AFN). AFN employs an adaptive attention strategy that prioritizes 3D-constrained attention for geometric consistency during early inference, and gradually prioritizes 2D cross-attention maps in diffusion for fine-grained features during the later inference. Extensive experiments demonstrate that InterGSEdit achieves state-of-the-art performance, delivering consistent, high-fidelity 3DGS editing with improved user experience.
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id arxiv_https___arxiv_org_abs_2507_04961
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
Wen, Minghao
Wu, Shengjie
Wang, Kangkan
Liang, Dong
Computer Vision and Pattern Recognition
3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to local artifacts, texture blurring, or semantic variations in edited 3D scenes. We also found that the existing editing methods, which rely entirely on text prompts make the editing process a "one-shot deal", making it difficult for users to control the editing degree flexibly. In response to these challenges, we present InterGSEdit, a novel framework for high-quality 3DGS editing via interactively selecting key views with users' preferences. We propose a CLIP-based Semantic Consistency Selection (CSCS) strategy to adaptively screen a group of semantically consistent reference views for each user-selected key view. Then, the cross-attention maps derived from the reference views are used in a weighted Gaussian Splatting unprojection to construct the 3D Geometry-Consistent Attention Prior ($GAP^{3D}$). We project $GAP^{3D}$ to obtain 3D-constrained attention, which are fused with 2D cross-attention via Attention Fusion Network (AFN). AFN employs an adaptive attention strategy that prioritizes 3D-constrained attention for geometric consistency during early inference, and gradually prioritizes 2D cross-attention maps in diffusion for fine-grained features during the later inference. Extensive experiments demonstrate that InterGSEdit achieves state-of-the-art performance, delivering consistent, high-fidelity 3DGS editing with improved user experience.
title InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2507.04961