Cat Royale: An Artistic Inquiry into Trust in Robots

Fuente: arXiv
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Autori principali: Adams, Matt, Tandavanitj, Nick, Benford, Steve, Kucukyilmaz, Ayse, Ngo, Victor, Castle-Green, Simon, Salimberi, Guido, Bernard, Pepita, Fischer, Joel, Chamberlain, Alan, Schneiders, Eike, Mancini, Clara
Natura: Preprint
Pubblicazione: 2025
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author Adams, Matt
Tandavanitj, Nick
Benford, Steve
Kucukyilmaz, Ayse
Ngo, Victor
Castle-Green, Simon
Salimberi, Guido
Bernard, Pepita
Fischer, Joel
Chamberlain, Alan
Schneiders, Eike
Mancini, Clara
author_facet Adams, Matt
Tandavanitj, Nick
Benford, Steve
Kucukyilmaz, Ayse
Ngo, Victor
Castle-Green, Simon
Salimberi, Guido
Bernard, Pepita
Fischer, Joel
Chamberlain, Alan
Schneiders, Eike
Mancini, Clara
contents Cat Royale is an artwork created by the artists Blast Theory to explore the question of whether we should trust robots to care for our loved ones. The artists endeavoured to create a `Cat Utopia', a luxurious environment that was inhabited by a family of three cats for six hours a day for twelve days, at the centre of which a robot arm played with them by wielding toys. Behind the scenes, the decision engine recommended games based on ongoing assessment of their happiness. A video installation featuring an eight-hour movie of the cats' exploits is currently touring worldwide, provoking audiences to engage with the question of trust in autonomous systems.
format Preprint
id arxiv_https___arxiv_org_abs_2507_04970
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Cat Royale: An Artistic Inquiry into Trust in Robots
Adams, Matt
Tandavanitj, Nick
Benford, Steve
Kucukyilmaz, Ayse
Ngo, Victor
Castle-Green, Simon
Salimberi, Guido
Bernard, Pepita
Fischer, Joel
Chamberlain, Alan
Schneiders, Eike
Mancini, Clara
Human-Computer Interaction
Cat Royale is an artwork created by the artists Blast Theory to explore the question of whether we should trust robots to care for our loved ones. The artists endeavoured to create a `Cat Utopia', a luxurious environment that was inhabited by a family of three cats for six hours a day for twelve days, at the centre of which a robot arm played with them by wielding toys. Behind the scenes, the decision engine recommended games based on ongoing assessment of their happiness. A video installation featuring an eight-hour movie of the cats' exploits is currently touring worldwide, provoking audiences to engage with the question of trust in autonomous systems.
title Cat Royale: An Artistic Inquiry into Trust in Robots
topic Human-Computer Interaction
url https://arxiv.org/abs/2507.04970