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Bibliographic Details
Main Authors: Toaz, Benjamin R., Bopardikar, Shaunak D.
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.05171
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author Toaz, Benjamin R.
Bopardikar, Shaunak D.
author_facet Toaz, Benjamin R.
Bopardikar, Shaunak D.
contents We formulate a vector cost alternative to the scalarization method for weighting and combining multi-objective costs. The algorithm produces solutions to bimatrix games that are simultaneously pure, unique Nash equilibria and Pareto optimal with guarantees for avoiding worst case outcomes. We achieve this by enforcing exact potential game constraints to guide cost adjustments towards equilibrium, while minimizing the deviation from the original cost structure. The magnitude of this adjustment serves as a metric for differentiating between Pareto optimal solutions. We implement this approach in a racing competition between agents with heterogeneous cost structures, resulting in fewer collision incidents with a minimal decrease in performance. Code is available at https://github.com/toazbenj/race_simulation.
format Preprint
id arxiv_https___arxiv_org_abs_2507_05171
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Vector Cost Bimatrix Games with Applications to Autonomous Racing
Toaz, Benjamin R.
Bopardikar, Shaunak D.
Computer Science and Game Theory
We formulate a vector cost alternative to the scalarization method for weighting and combining multi-objective costs. The algorithm produces solutions to bimatrix games that are simultaneously pure, unique Nash equilibria and Pareto optimal with guarantees for avoiding worst case outcomes. We achieve this by enforcing exact potential game constraints to guide cost adjustments towards equilibrium, while minimizing the deviation from the original cost structure. The magnitude of this adjustment serves as a metric for differentiating between Pareto optimal solutions. We implement this approach in a racing competition between agents with heterogeneous cost structures, resulting in fewer collision incidents with a minimal decrease in performance. Code is available at https://github.com/toazbenj/race_simulation.
title Vector Cost Bimatrix Games with Applications to Autonomous Racing
topic Computer Science and Game Theory
url https://arxiv.org/abs/2507.05171