Mastering Regional 3DGS: Locating, Initializing, and Editing with Diverse 2D Priors
Fuente:
arXiv
Saved in:
| Main Authors: | Guo, Lanqing, Wang, Yufei, Hu, Hezhen, Zheng, Yan, Jin, Yeying, Huang, Siyu, Wang, Zhangyang |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image
by: Hu, Hezhen, et al.
Published: (2026)
by: Hu, Hezhen, et al.
Published: (2026)
Controlling Your Image via Simplified Vector Graphics
by: Guo, Lanqing, et al.
Published: (2026)
by: Guo, Lanqing, et al.
Published: (2026)
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
by: Liu, Xi, et al.
Published: (2024)
by: Liu, Xi, et al.
Published: (2024)
Fast 2DGS: Efficient Image Representation with Deep Gaussian Prior
by: Wang, Hao, et al.
Published: (2025)
by: Wang, Hao, et al.
Published: (2025)
Training-Free Text-Guided Image Editing with Visual Autoregressive Model
by: Wang, Yufei, et al.
Published: (2025)
by: Wang, Yufei, et al.
Published: (2025)
Comp4D: LLM-Guided Compositional 4D Scene Generation
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
3DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing
by: Dong, Jiahua, et al.
Published: (2026)
by: Dong, Jiahua, et al.
Published: (2026)
Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS
by: Zhou, Feng, et al.
Published: (2025)
by: Zhou, Feng, et al.
Published: (2025)
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
by: Qian, Zhiyin, et al.
Published: (2023)
by: Qian, Zhiyin, et al.
Published: (2023)
Expressive Gaussian Human Avatars from Monocular RGB Video
by: Hu, Hezhen, et al.
Published: (2024)
by: Hu, Hezhen, et al.
Published: (2024)
SoftShadow: Leveraging Soft Masks for Penumbra-Aware Shadow Removal
by: Wang, Xinrui, et al.
Published: (2024)
by: Wang, Xinrui, et al.
Published: (2024)
Oscillation Inversion: Understand the structure of Large Flow Model through the Lens of Inversion Method
by: Zheng, Yan, et al.
Published: (2024)
by: Zheng, Yan, et al.
Published: (2024)
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
by: Zhou, Shijie, et al.
Published: (2023)
by: Zhou, Shijie, et al.
Published: (2023)
ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS Models
by: Xie, Yuhuan, et al.
Published: (2026)
by: Xie, Yuhuan, et al.
Published: (2026)
From Chaos to Clarity: 3DGS in the Dark
by: Li, Zhihao, et al.
Published: (2024)
by: Li, Zhihao, et al.
Published: (2024)
4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
by: Liu, Lei, et al.
Published: (2025)
by: Liu, Lei, et al.
Published: (2025)
Demystifying the Visual Quality Paradox in Multimodal Large Language Models
by: Xing, Shuo, et al.
Published: (2025)
by: Xing, Shuo, et al.
Published: (2025)
TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing
by: Chen, Yanhui, et al.
Published: (2026)
by: Chen, Yanhui, et al.
Published: (2026)
NightHaze: Nighttime Image Dehazing via Self-Prior Learning
by: Lin, Beibei, et al.
Published: (2024)
by: Lin, Beibei, et al.
Published: (2024)
ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model
by: Wang, Yufei, et al.
Published: (2024)
by: Wang, Yufei, et al.
Published: (2024)
Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows
by: Mir, Aymen, et al.
Published: (2026)
by: Mir, Aymen, et al.
Published: (2026)
COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing
by: Barthel, Florian, et al.
Published: (2026)
by: Barthel, Florian, et al.
Published: (2026)
Distilled-3DGS:Distilled 3D Gaussian Splatting
by: Xiang, Lintao, et al.
Published: (2025)
by: Xiang, Lintao, et al.
Published: (2025)
Unposed 3DGS Reconstruction with Probabilistic Procrustes Mapping
by: Cheng, Chong, et al.
Published: (2025)
by: Cheng, Chong, et al.
Published: (2025)
Opt3DGS: Optimizing 3D Gaussian Splatting with Adaptive Exploration and Curvature-Aware Exploitation
by: Huang, Ziyang, et al.
Published: (2025)
by: Huang, Ziyang, et al.
Published: (2025)
SA-3DGS: A Self-Adaptive Compression Method for 3D Gaussian Splatting
by: Zhang, Liheng, et al.
Published: (2025)
by: Zhang, Liheng, et al.
Published: (2025)
Fast Multi-view Consistent 3D Editing with Video Priors
by: Chen, Liyi, et al.
Published: (2025)
by: Chen, Liyi, et al.
Published: (2025)
Text Guided Image Editing with Automatic Concept Locating and Forgetting
by: Li, Jia, et al.
Published: (2024)
by: Li, Jia, et al.
Published: (2024)
MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements
by: Sun, Lisong C., et al.
Published: (2024)
by: Sun, Lisong C., et al.
Published: (2024)
MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
by: Liu, Qingming, et al.
Published: (2024)
by: Liu, Qingming, et al.
Published: (2024)
TextMastero: Mastering High-Quality Scene Text Editing in Diverse Languages and Styles
by: Wang, Tong, et al.
Published: (2024)
by: Wang, Tong, et al.
Published: (2024)
H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting
by: He, Bing, et al.
Published: (2024)
by: He, Bing, et al.
Published: (2024)
GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details
by: Li, Boqian, et al.
Published: (2024)
by: Li, Boqian, et al.
Published: (2024)
Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images
by: Qi, Zhangyang, et al.
Published: (2024)
by: Qi, Zhangyang, et al.
Published: (2024)
Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
by: Li, Mingrui, et al.
Published: (2025)
by: Li, Mingrui, et al.
Published: (2025)
3D-Fixup: Advancing Photo Editing with 3D Priors
by: Cheng, Yen-Chi, et al.
Published: (2025)
by: Cheng, Yen-Chi, et al.
Published: (2025)
Self-Supervised Representation Learning with Spatial-Temporal Consistency for Sign Language Recognition
by: Zhao, Weichao, et al.
Published: (2024)
by: Zhao, Weichao, et al.
Published: (2024)
Robust and Transferable Backdoor Attacks Against Deep Image Compression With Selective Frequency Prior
by: Yu, Yi, et al.
Published: (2024)
by: Yu, Yi, et al.
Published: (2024)
InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
by: Wen, Minghao, et al.
Published: (2025)
by: Wen, Minghao, et al.
Published: (2025)
Scale Where It Matters: Training-Free Localized Scaling for Diffusion Models
by: Ren, Qin, et al.
Published: (2025)
by: Ren, Qin, et al.
Published: (2025)
Similar Items
-
HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image
by: Hu, Hezhen, et al.
Published: (2026) -
Controlling Your Image via Simplified Vector Graphics
by: Guo, Lanqing, et al.
Published: (2026) -
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
by: Liu, Xi, et al.
Published: (2024) -
Fast 2DGS: Efficient Image Representation with Deep Gaussian Prior
by: Wang, Hao, et al.
Published: (2025) -
Training-Free Text-Guided Image Editing with Visual Autoregressive Model
by: Wang, Yufei, et al.
Published: (2025)