StoryGrid: A Tangible Interface for Student Expression

Fuente: arXiv
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Main Authors: Moher, Tom, Gomez, Louis, Kim, Janet, Hindo, Claudia, Watson, Benjamin, Fransen, Stephen, McEneany, Tim
Format: Preprint
Published: 2025
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_version_ 1866915376752754688
author Moher, Tom
Gomez, Louis
Kim, Janet
Hindo, Claudia
Watson, Benjamin
Fransen, Stephen
McEneany, Tim
author_facet Moher, Tom
Gomez, Louis
Kim, Janet
Hindo, Claudia
Watson, Benjamin
Fransen, Stephen
McEneany, Tim
contents StorySpace is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PITAboard [2002], StorySpace allows groups of learners to manipulate projected multimedia objects on a horizontal board using a small collection of shared physical tokens. In this paper, we present the ongoing design history of StorySpace in the context of its introduction within an urban high school literature class. Interface modifications based on student and teacher feedback led on changes in token semantics and media importing methods. We describe how StorySpace features enriched students' interpretations of literature, with particular emphasis in two areas: (1) attention to audience, and (2) reflection of multiple perspectives.
format Preprint
id arxiv_https___arxiv_org_abs_2507_05600
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle StoryGrid: A Tangible Interface for Student Expression
Moher, Tom
Gomez, Louis
Kim, Janet
Hindo, Claudia
Watson, Benjamin
Fransen, Stephen
McEneany, Tim
Human-Computer Interaction
StorySpace is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PITAboard [2002], StorySpace allows groups of learners to manipulate projected multimedia objects on a horizontal board using a small collection of shared physical tokens. In this paper, we present the ongoing design history of StorySpace in the context of its introduction within an urban high school literature class. Interface modifications based on student and teacher feedback led on changes in token semantics and media importing methods. We describe how StorySpace features enriched students' interpretations of literature, with particular emphasis in two areas: (1) attention to audience, and (2) reflection of multiple perspectives.
title StoryGrid: A Tangible Interface for Student Expression
topic Human-Computer Interaction
url https://arxiv.org/abs/2507.05600