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Main Authors: Esparraguera, Liam Franco, Selberg, Kristoffer, Lou, Brian, Sun, Jenny, Desta, Beza, Monroy-Hernández, Andrés, Abtahi, Parastoo
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2507.05616
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author Esparraguera, Liam Franco
Selberg, Kristoffer
Lou, Brian
Sun, Jenny
Desta, Beza
Monroy-Hernández, Andrés
Abtahi, Parastoo
author_facet Esparraguera, Liam Franco
Selberg, Kristoffer
Lou, Brian
Sun, Jenny
Desta, Beza
Monroy-Hernández, Andrés
Abtahi, Parastoo
contents We introduce Breaking the Plane, an augmented reality (AR) application built for AR headsets that enables users to visualize 3D mathematical functions using handwritten input. Researchers have demonstrated overlaying 3D visualizations of mathematical concepts through AR enhances learning motivation and comprehension, and equation parsing makes the authoring of teaching materials more time-efficient for instructors. Previous works have developed AR systems that separately employ equation parsing and 3D mathematical visualizations, but work has yet to be done to combine those features by enabling real-time interactions and dynamic visualizations that help users learn in situ. We explore this by developing an AR system featuring handwritten equation parsing, graph manipulation, and a 3D function plotter. We found that our system significantly surpassed other systems in engagement, achieved comparable ease of use to a popular visualization tool, was considered the most effective in aiding problem-solving, and was highly preferred by participants for future use.
format Preprint
id arxiv_https___arxiv_org_abs_2507_05616
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Breaking the Plane: Exploring Real-Time Visualization of 3D Surfaces in Augmented Reality with Handwritten Input
Esparraguera, Liam Franco
Selberg, Kristoffer
Lou, Brian
Sun, Jenny
Desta, Beza
Monroy-Hernández, Andrés
Abtahi, Parastoo
Human-Computer Interaction
We introduce Breaking the Plane, an augmented reality (AR) application built for AR headsets that enables users to visualize 3D mathematical functions using handwritten input. Researchers have demonstrated overlaying 3D visualizations of mathematical concepts through AR enhances learning motivation and comprehension, and equation parsing makes the authoring of teaching materials more time-efficient for instructors. Previous works have developed AR systems that separately employ equation parsing and 3D mathematical visualizations, but work has yet to be done to combine those features by enabling real-time interactions and dynamic visualizations that help users learn in situ. We explore this by developing an AR system featuring handwritten equation parsing, graph manipulation, and a 3D function plotter. We found that our system significantly surpassed other systems in engagement, achieved comparable ease of use to a popular visualization tool, was considered the most effective in aiding problem-solving, and was highly preferred by participants for future use.
title Breaking the Plane: Exploring Real-Time Visualization of 3D Surfaces in Augmented Reality with Handwritten Input
topic Human-Computer Interaction
url https://arxiv.org/abs/2507.05616